Template:Short description Template:Main other{{#invoke:infobox|infoboxTemplate | child = | subbox = | bodyclass = ib-video-game hproduct {{#ifeq:|yes|collapsible {{#if:|{{{state}}}|autocollapse}}}} | templatestyles = Infobox video game/styles.css | aboveclass = fn | italic title =

| above = Age of Wonders: Shadow Magic

| image = {{#invoke:InfoboxImage|InfoboxImage|image={{#invoke:WikidataIB |getValue|rank=best|P18 |name=image |qid= |suppressfields= |fetchwikidata=ALL |onlysourced=no |noicon=yes|Age of Wonders - Shadow Magic Coverart.jpg}}|size=|sizedefault=frameless|upright=1|alt=|border=|suppressplaceholder=yes}}

| caption = {{#if:Age of Wonders - Shadow Magic Coverart.jpg||{{#invoke:WikidataIB|getValue|P18|qual=P2096|qualsonly=y|fwd=ALL}}}}

| label2 = Developer(s) | data2 = Triumph Studios

| label3 = Publisher(s) | data3 = Gathering

| label4 = Director(s) | data4 = Lennart Sas

| label5 = Producer(s) | data5 = Chris Lacey

| label6 = Designer(s) | data6 = Lennart Sas

| label7 = Programmer(s) | data7 = Arno van Wingerden

| label8 = Artist(s) | data8 = Template:If first display both

| label9 = Writer(s) | data9 = Raymond Bingham
Josh Farley

| label10 = Composer(s) | data10 = Mason B. Fisher

| label11 = Series | data11 = Age of Wonders

| label12 = Engine | data12 =

| label13 = Platform(s) | data13 = Microsoft Windows

| label14 = Release | data14 = Template:Video game release

| label15 = Genre(s) | data15 = Turn-based strategy

| label16 = Mode(s) | data16 = Single-player, multiplayer

| label17 = Arcade system | data17 = Template:If first display both

| data30 =

| below = Template:EditOnWikidata

}}Template:Main other{{#invoke:Check for unknown parameters|check|unknown=Template:Main other|ignoreblank=1|preview=Page using Template:Infobox video game with unknown parameter "_VALUE_"| alt | arcade system | artist | caption | border | child | collapsible | commons | composer | designer | developer | director | embedded | engine | fetchwikidata | genre | image | image_size | image_upright | italic title | modes | noicon | onlysourced | platform | platforms | producer | programmer | publisher | qid | refs | release | released | series | state | subbox | suppressfields | title | writer }}Template:Main other{{#if:Age of Wonders - Shadow Magic Coverart.jpg|}}

Age of Wonders: Shadow Magic is a turn-based strategy video game in a fantasy setting. Shadow Magic is the third incarnation of the Age of Wonders series, and is a stand-alone expansion to Age of Wonders II: The Wizard's Throne. All three games were developed by Triumph Studios. The series is the spiritual successor to Master of Magic, featuring strategic overworld and tactical combat layers.

Core game elementsEdit

File:Shadowmagic.jpg
Age of Wonders: Shadow Magic overworld screenshot, showing a Wizard to the left of a city with a Wizard's Tower

The key element of the Wizard's Throne and Shadow Magic are the player's leader, the Wizards. In contrast to other iterations of the series, they do not gain experience and are weaker in direct combat than Heroes, who can be hired. As with preceding games, players can research spells from chosen elemental spheres of magic, cast at vastly longer range when residing in AOW2Template:'s defining Wizard Towers, returning less prominently in Age of Wonders 4. There are fifteen races in the game, of varying good and evil alignment.

The overworld contains basic Civilization-style cities, with unit and building production, along with gold and mana strategic resources and locales like dungeons. Game scenarios offer three different layers, the Surface, Underground and Shadow World, added in Shadow Magic. The Shadow World returns in AOW 4: Eldritch Realms as the more hostile, dungeon-focused Umbral Abyss. The campaign focuses in part on its titular antagonist, the Shadow Demons.

As with its predecessors, Shadow Magic was designed for single-player and multiplayer, retaining a more active multiplayer community versus AOW2 TWT. While the graphical engine is the same as that of The Wizard's Throne, every race received new buildings and at least one new recruitable unit, three new races, and new maps. Much requested by fans, Shadow Magic introduced random map generation to the series.

After the end of the official support with patch 1.3, the game was unofficially developed by the fan-community via a community patch.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> The franchise was re-released on Stardock's Impulse digital distribution service in September 2010,<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> soon after via GOG.com and GamersGate,<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> and finally through Steam service.

ReceptionEdit

Template:Video game reviews The editors of Computer Gaming World presented Shadow Magic with their 2003 "Strategy Game of the Year" award. They wrote: "Of all the strategy games we played this year, Age of Wonders: Shadow Magic is the only one with the 'just one more turn' addictiveness that distinguishes the best of the best".<ref name=cgwpremier2003>Template:Cite magazine</ref> It was a nominee for PC Gamer USTemplate:'s 2003 "Best Turn-Based Strategy Game" award, although it lost to Combat Mission: Afrika Korps.<ref name=pcgamerusawards2003>Template:Cite journal</ref>

ReferencesEdit

Template:Reflist

External linksEdit

Template:Age of Wonders Template:Authority control