Template:Expand Chinese Template:Short description Template:Infobox Chinese

The Cangjie input method (Tsang-chieh input method, sometimes called Changjie, Cang Jie, Changjei<ref>A spelling used as filename on ETen Chinese System.</ref> or Chongkit) is a system for entering Chinese characters into a computer using a standard computer keyboard. In filenames and elsewhere, the name Cangjie is sometimes abbreviated as cj.

The input method was invented in 1976 by Chu Bong-Foo, and named after Cangjie (Tsang-chieh), the mythological inventor of the Chinese writing system, at the suggestion of Chiang Wei-kuo, the former Defense Minister of Taiwan. Chu Bong-Foo released the patent for Cangjie in 1982, as he thought that the method should belong to Chinese cultural heritage.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Therefore, Cangjie has become open-source software and is on every computer system that supports traditional Chinese characters, and it has been extended so that Cangjie is compatible with the simplified Chinese character set.

File:HK 石塘咀市政大廈 Shek Tong Tsui Municipal Services Building 電腦鍵盤 Chinese input keyboard Jan-2012.jpg
A Chinese keyboard in Shek Tong Tsui Municipal Services Building, Hong Kong with Cangjie hints printed on the lower-left corners of the keys. (Printed on the lower-right and upper-right corners are Dayi hints and Zhuyin symbols respectively.)

Cangjie is the first Chinese input method to use the QWERTY keyboard. Chu saw that the QWERTY keyboard had become an international standard, and therefore believed that Chinese-language input had to be based on it.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Other, earlier methods use large keyboards with 40 to 2400 keys, except the Four-Corner Method, which uses only number keys.

Unlike the Pinyin input method, Cangjie is based on the graphological aspect of the characters: each graphical unit, called a "radical" (not to be confused with Kangxi radicals), is re-parented by a basic character component, 24 in total, each mapped to a particular letter key on a standard QWERTY keyboard. An additional "difficult character" function is mapped to the X key. Keys are categorized into four groups, to facilitate learning and memorization. Assigning codes to Chinese characters is done by separating the constituent "radicals" of the characters.

OverviewEdit

Keys and "radicals"Edit

The basic character components in Cangjie are called "radicals" (Template:Zhi) or "letters" (Template:Zhi). There are 24 radicals but 26 keys; the 24 radicals (the basic shapes Template:Zhi) are associated with roughly 76 auxiliary shapes (Template:Zhi), which in many cases are either rotated or transposed versions of components of the basic shapes. For instance, the letter A (Template:Zhi) can represent either itself, the slightly wider Template:Zhi, or a 90° rotation of itself. (For a more complete account of the 76-odd transpositions and rotations than the ones listed below, see the article on Cangjie entry in Chinese Wikibooks.)

The 24 keys are placed in four groups:

  • Philosophical Group — corresponds to the letters 'A' to 'G' and represents the sun, the moon, and the five elements
  • Strokes Group — corresponds to the letters 'H' to 'N' and represents the brief and subtle strokes
  • Body-Related Group — corresponds to the letters 'O' to 'R' and represents various parts of the human anatomy
  • Shapes Group — corresponds to the letters 'S' to 'Y' and represents complex and enclosed character forms
Group Key Name citation CitationClass=web

}}</ref>!!Examples<ref name=":0" />

Philosophical group A Template:Zhi sun File:Cjrm-a0.svgFile:Cjrm-a2.svgFile:Cjrm-a3.svg
  • :日月
  • :中土日
  • :日山
  • :日竹月山
B Template:Zhi moon File:Cjrm-b0.svgFile:Cjrm-b2.svgFile:Cjrm-b6.svg

File:Cjrm-b9.svgFile:Cjrm-b10.svgFile:Cjrm-b7.svg

File:Cjrm-b8.svgFile:Cjrm-b16.svgFile:Cjrm-b12.svg

File:Cjrm-b15.svgFile:Cjrm-b11.svgFile:Cjrm-b19.svg

C Template:Zhi gold File:Cjrm-c0.svgFile:Cjrm-c2.svgFile:Cjrm-c3.svg

File:Cjrm-c6.svgFile:Cjrm-c5.svg

  • :金卜廿山
  • :金弓中竹
  • :卜中弓金
  • :田金
D Template:Zhi wood File:Cjrm-d0.svgFile:Cjrm-d3.svgFile:Cjrm-d5.svg
E Template:Zhi water File:Cjrm-e0.svgFile:Cjrm-e2.svgFile:Cjrm-e6.svg

File:Cjrm-e3.svg

F Template:Zhi fire File:Cjrm-f0.svgFile:Cjrm-f2.svgFile:Cjrm-f3.svg

File:Cjrm-f5.svgFile:Cjrm-f6.svgFile:Cjrm-f7.svg

File:Cjrm-f8.svg

G Template:Zhi earth File:Cjrm-g0.svgFile:Cjrm-g1.svgFile:Cjrm-g2.svg
Stroke group H Template:Zhi bamboo

(Template:Zhi apostrophe)

File:Cjrm-h0.svgFile:Cjrm-h1.svgFile:Cjrm-h2.svg

File:Cjrm-h3.svgFile:Cjrm-h5.svgFile:Cjrm-h6.svg

I Template:Zhi dagger axe (Template:Zhi dot) File:Cjrm-i0.svgFile:Cjrm-i1.svgFile:Cjrm-i2.svg

File:Cjrm-i3.svg

J Template:Zhi ten

(Template:Zhi cruciform)

File:Cjrm-j0.svgFile:Cjrm-j2.svg
K Template:Zhi big

(Template:Zhi cross)

File:Cjrm-k0.svgFile:Cjrm-k4.svgFile:Cjrm-k5.svg

File:Cjrm-k2.svgFile:Cjrm-k3.svg

L Template:Zhi centre

(Template:Zhi vertical)

File:Cjrm-l0.svgFile:Cjrm-l1.svgFile:Cjrm-l2.svg

File:Cjrm-l3.svgFile:Cjrm-l6.svg

M Template:Zhi one

(Template:Zhi horizontal)

File:Cjrm-m0.svgFile:Cjrm-m1.svgFile:Cjrm-m2.svg

File:Cjrm-m3.svgFile:Cjrm-m4.svg

N Template:Zhi bow

(Template:Zhi hook)

File:Cjrm-n0.svgFile:Cjrm-n1.svgFile:Cjrm-n2.svg

File:Cjrm-n4.svgFile:Cjrm-n5.svgFile:Cjrm-n7.svg

File:Cjrm-n10.svgFile:Cjrm-n8.svg

Body parts

group

O Template:Zhi person File:Cjrm-o0.svgFile:Cjrm-o3.svgFile:Cjrm-o4.svg

File:Cjrm-o11.svgFile:Cjrm-o9.svgFile:Cjrm-o10.svg

File:Cjrm-o6.svgFile:Cjrm-o7.svgFile:Cjrm-o8.svg

P Template:Zhi heart File:Cjrm-p0.svgFile:Cjrm-p1.svgFile:Cjrm-p3.svg

File:Cjrm-p10.svgFile:Cjrm-p12.svgFile:Cjrm-p13.svg

File:Cjrm-p4.svgFile:Cjrm-p5.svgFile:Cjrm-p9.svg

File:Cjrm-p15.svgFile:Cjrm-p16.svg

Q Template:Zhi hand File:Cjrm-q0.svgFile:Cjrm-q1.svgFile:Cjrm-q3.svg

File:Cjrm-q9.svgFile:Cjrm-q5.svgFile:Cjrm-q8.svg

R Template:Zhi mouth File:Cjrm-r0.svg
Character shapes group S Template:Zhi corpse File:Cjrm-s0.svgFile:Cjrm-s2.svgFile:Cjrm-s3.svg

File:Cjrm-s5.svgFile:Cjrm-s6.svgFile:Cjrm-s10.svg

T Template:Zhi twenty File:Cjrm-t0.svgFile:Cjrm-t1.svgFile:Cjrm-t5.svg

File:Cjrm-t7.svgFile:Cjrm-t8.svgFile:Cjrm-t12.svgFile:Cjrm-t13.svgFile:Cjrm-t10.svg

U Template:Zhi mountain File:Cjrm-u0.svgFile:Cjrm-u1.svgFile:Cjrm-u2.svg

File:Cjrm-u4.svg

V Template:Zhi woman File:Cjrm-v0.svgFile:Cjrm-v2.svgFile:Cjrm-v6.svg

File:Cjrm-v8.svgFile:Cjrm-v9.svgFile:Cjrm-v10.svg

W Template:Zhi field File:Cjrm-w0.svgFile:Cjrm-w1.svgFile:Cjrm-w3.svg
Y Template:Zhi fortune telling File:Cjrm-y0.svgFile:Cjrm-y3.svgFile:Cjrm-y6.svg

File:Cjrm-y11.svg

Collision/

Difficult key*

X Template:Zhi difficult (1) disambiguation of Cangjie code decomposition collisions

(2) code for a "difficult-to-decompose" part

Special character key* Z Template:Zhi collision This key is used for entering special characters (no meaning on its own). In most cases, this key combined with other keys will produce Chinese punctuations (such as Template:Zhi).

Note: Some variants use Z as a collision key instead of X. In those systems, Z has the name "collision" (Template:Zhi) and X has the name "difficult" (Template:Zhi); but the use of Z as a collision key is neither in the original Cangjie nor used in the current mainstream implementations. In other variants, Z may have the name "user-defined" (Template:Zhi) or some other name.

Wildcard Shift + 8 (*) Wildcard It can replace any in-between keys. It is useful for unknown guesses when you are sure about the first and last input. E.g. Input Template:Zhi*Template:Zhi will include: Template:Zhi, Template:Zhi, Template:Zhi, Template:Zhi (in this case, the output is identical to that of Simplified Cangjie.)

The auxiliary shapes of each Cangjie radical have changed slightly across different versions of the Cangjie method. Thus, this is one reason that different versions of the Cangjie method are not completely compatible.

Chu Bong-Foo has provided alternate names for some letters according to their characteristics. For example, H (Template:Zhi) is also called Template:Zhi, which means slant. The names form a rhyme to help learners memorize the letters, each group being in a line (the sounds of final characters are given in parentheses):

Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi
Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi
Template:Zhi Template:Zhi Template:Zhi Template:Zhi
Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi

Keyboard layoutEdit

File:Keyboard layout cangjie.png
A typical keyboard layout for Cangjie method, based on United States keyboard layout. Note the non-standard use of Z as the collision key.

Basic rulesEdit

The typist must be familiar with several decomposition rules (Template:Zhi) that define how to analyze a character to arrive at a Cangjie code.

  • Direction of decomposition: left to right, top to bottom, and outside to inside
  • Geometrically connected forms: take four Cangjie codes, namely the first, second, third, and last codes
  • Geometrically unconnected forms that can be broken into two subforms (e.g., Template:Zhi): identify the two geometrically connected subforms according to the direction of decomposition rules (i.e., Template:Zhi and Template:Zhi), then take the first and last codes of the first subform and the first, second, and last code of the second subform.
  • Geometrically unconnected forms that can be broken into multiple subforms (e.g., Template:Zhi): identify the first geometrically connected subform according to the direction of decomposition rules (i.e., Template:Zhi) and take the first and last codes of that form. Next, break the remainder (i.e., Template:Zhi) into subforms (i.e., Template:Zhi and Template:Zhi) and take the first and last codes of the first subform and the last code of the last subform.

The rules are subject to various principles:

  • Conciseness (Template:Zhi) – if multiple ways of decomposition are possible, the shorter decomposition is considered to be correct.
  • Completeness (Template:Zhi) – if multiple ways of decomposition with the same length of code are possible, the one that identifies a more complex form first is the correct decomposition.
  • Reflection of the form of the radical (Template:Zhi) – the decomposition should reflect the shape of the radical, meaning (a) using the same code twice or more should be avoided if possible, and (b) the shape of the character should not be "cut" at a corner in the form.
  • Omission of codes (Template:Zhi)
    • Partial omission (Template:Zhi) – when the number of codes in a complete decomposition exceeds the permitted number of codes, the extra codes are ignored.
    • Omission in enclosed forms (Template:Zhi) – when part of the character to be decomposed and the form is an enclosed form, only the shape of the enclosure is decomposed; the enclosed forms are omitted.

ExamplesEdit

ExceptionsEdit

Some forms are always decomposed in the same way, whether the rules say they should be decomposed this way or not. The number of such exceptions is small:

Form Fixed decomposition
Version 2 Version 3 Version 5
Template:Zhi (door) Template:Zhi Template:Zhi (AN)
Template:Zhi (eye) Template:Zhi Template:Zhi (BU)
Template:Zhi (ghost) Template:Zhi Template:Zhi (HI) Template:Zhi Template:Zhi (HI) or HUI
Template:Zhi (small table) Template:Zhi Template:Zhi (HU) Template:Zhi Template:Zhi (HN)
Template:Zhi (win) Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi (YRBBN) Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi (YNBUC)
Template:Zhi (tiger [radical]) Template:Zhi Template:Zhi (YP)
Template:Zhi on top of Template:Zhi (Template:Zhi) Template:Zhi Template:Zhi (YR) Template:Zhi Template:Zhi Template:Zhi (YVR)
Template:Zhi (fowl) Template:Zhi Template:Zhi (OG)
Template:Zhi (air [radical]) Template:Zhi Template:Zhi (OU) Template:Zhi Template:Zhi (ON) Template:Zhi Template:Zhi Template:Zhi (OMN)
Template:Zhi minus the Template:Zhi Template:Zhi Template:Zhi (VI)
Template:Zhi (compete) Template:Zhi Template:Zhi (LN)
Template:Zhi (mound or city radical) Template:Zhi Template:Zhi (NL)

Some forms cannot be decomposed. They are represented by an X, which is the Template:Zhi key on a Cangjie keyboard.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

Form Fixed decomposition (v5)
Template:Zhi Template:Zhi Template:Zhi (HX)
Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi (HXYC)
Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi (HXBC)
Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi (HXBT)
Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi (VLXH)
Template:Zhi Template:Zhi Template:Zhi (YX)
Template:Zhi Template:Zhi Template:Zhi Template:Zhi (TXC)
Template:Zhi Template:Zhi Template:Zhi Template:Zhi (IXP)
Template:Zhi Template:Zhi Template:Zhi Template:Zhi (HXH)
Template:Zhi Template:Zhi Template:Zhi (NX)
Template:Zhi Template:Zhi Template:Zhi Template:Zhi (RXU)
Template:Zhi Template:Zhi Template:Zhi Template:Zhi (NXU)
Template:Zhi Template:Zhi Template:Zhi Template:Zhi (IXF)
Template:Zhi Template:Zhi Template:Zhi Template:Zhi (IXE)
Template:Zhi Template:Zhi Template:Zhi Template:Zhi Template:Zhi (ELXL)
Template:Zhi Template:Zhi Template:Zhi (LX)

Early developmentEdit

Initially, the Cangjie input method was not intended to produce a character in any character set. Instead, it was part of an integrated system consisting of the Cangjie input rules and a Cangjie controller board. This controller board contains character generator firmware, which dynamically generates Chinese characters from Cangjie codes when characters are output, using the hi-res graphics mode of the Apple II. In the preface of the Cangjie user's manual, Chu Bong-Foo wrote in 1982:

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[in translation]
In terms of output: The output and input, in fact, [form] an integrated whole; there is no reason that [they should be] dogmatically separated into two different facilities.… This is in fact necessary.…{{#if:|{{#if:|}}

}}

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In this early system, when the user types "yk", for example, to get the Chinese character Template:Zhi, the Cangjie codes do not get converted to any character encoding and the actual string "yk" is stored. The Cangjie code for each character (a string of 1 to 5 lowercase letters plus a space) Template:Em the encoding of that particular character.

File:Mingzhu xiaoziku1.PNG
Demonstration of character generator MingzhuTemplate:'s capability to generate characters according to the codes. The first character is 𮨻 (⿰Template:Zhi), which denotes a kind of soup in Xuzhou cuisine.

A particular "feature" of this early system is that, if one sends random lowercase words to it, the character generator will attempt to construct Chinese characters according to the Cangjie decomposition rules, sometimes causing strange, unknown characters to appear. This unintended feature, "automatic generation of characters", is described in the manual and is responsible for producing more than 10,000 of the 15,000 characters that the system can handle. The name Cangjie, evocative of the creation of new characters, was indeed apt for this early version of Cangjie.

The presence of the integrated character generator also explains the historical necessity for the existence of the "X" key, which is used for the disambiguation of decomposition collisions: because characters are "chosen" when the codes are "output", every character that can be displayed must in fact have a unique Cangjie decomposition. It would not make sense—nor would it be practical—for the system to provide a choice of candidate characters when a random text file is displayed, as the user would not know which of the candidates is correct.

IssuesEdit

Cangjie was designed to be an easy-to-use system to help promote the use of Chinese computing. However, many users find Cangjie is difficult to learn and use, with many difficulties caused by poor instruction.Template:Citation needed

Perceived difficultiesEdit

  • In order to input using Cangjie, knowledge of both the names of the radicals as well as their auxiliary shapes is required. It is common to find tables of the Cangjie radicals with their auxiliary shapes taped onto the monitors of computer users.
  • One must also be familiar with the decomposition rules, lack of knowledge of which results in increased difficulty in typing the intended characters.
  • The user cannot type a character that they have forgotten how to write (a problem with all non-phonetic based input methods).

With enough practice, users can overcome the above problems. Typical touch-typists can type Chinese at 25 characters per minute (cpm), or better, using Cangjie, despite having difficulty remembering the list of auxiliary shapes or the decomposition rules. Experienced Cangjie typists can reportedly attain a typing speed from 60 cpm to over 200 cpm.Template:Citation needed

According to Chen Minzheng, his teaching experience at Longtian Elementary School in Taitung in 1990, the average typing speed of children was 90 words per minute, and some children even reached more than 130 words per minute.<ref>https://www.chinesecj.com/forum/forum.php?mod=attachment&aid=MTIwNnw1MjMxNmQwMXwxNjg2OTYyNTE4fDB8MTUwMjQ%3D page 58</ref>Template:Better source needed

Limitations in implementationEdit

The decomposition of a character depends on a predefined set of "standard shapes" (Template:Zhi). However, as many variations of Cangjie exist in different countries, the standard shape of a certain character in Cangjie is not always the one the user has learnt before. Learning Cangjie then entails learning not only Cangjie itself but also unfamiliar standard shapes for some characters. The Cangjie input method editor (IME) does not handle mistakes in decomposition except by informing the user (usually by beeping) that there is a mistake. However, Cangjie is originally designed to assign different codes to different variants of a character. For example, in the Cangjie provided on Windows, the code for Template:Zhi is YHHQM, which corresponds not to the shape of this character but to another variant, Template:Zhi. This is a problem resulting from the implementation of Cangjie on Windows. In the original Cangjie, Template:Zhi should be YKMHM (the first part is Template:Zhi) while Template:Zhi is YHHQM (the first part is Template:Zhi).

Punctuation marks are not geometrically decomposed, but rather given predefined codes that begin with ZX followed by a string of three letters related to the ordering of the characters in the Big5 code. (This set of codes was added to Cangjie on the traditional Chinese version of Windows 95. On Windows 3.1, Cangjie did not have a set of codes for punctuation marks.) Typing punctuation marks in Cangjie thus becomes a frustrating exercise involving either memorization or pick-and-peck. However, this is solved on modern systems through accessing a virtual keyboard on screen (On Windows, this is activated by pressing Ctrl + Alt + comma key).

Commonly-made errors include not considered as alternative codes. For example, if one does not decompose Template:Zhi from top to bottom into YHS, but instead type YSH according to stroke order, Cangjie does not return the character Template:Zhi as a choice.

Since Cangjie requires all 26 keys of the QWERTY keyboard, it cannot be used to input Chinese characters on feature phones, which have only a 12-key keypad. Alternative input methods, such as Zhuyin, 5-stroke (or 9-stroke by Motorola), and the Q9 input method, are used instead.

VersionsEdit

The Cangjie input method is commonly said to have gone through five generations (commonly referred to as "versions" in English), each of which is slightly incompatible with the others. Currently, version 3 (Template:Zhi) is the most common and supported natively by Microsoft Windows. Version 5 (Template:Zhi), supported by the Free Cangjie IME and previously the only Cangjie supported by SCIM, represents a significant minority method and is supported by iOS, and supported by Microsoft Windows since Windows Vista. Before Windows Vista, Microsoft Windows needs to install HKSCS update to support Cangjie Version 5.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

The early Cangjie system supported by the Zero One card on the Apple II was Version 2; Version 1 was never released.

The Cangjie input method supported on the classic Mac OS resembles both Version 3 and Version 5.

Version 5, like the original Cangjie input method, was created directly by Chu. He had hoped that the release of Version 5, originally slated to be Version 6, would bring an end to the "more than ten versions of Cangjie input method" (slightly incompatible versions created by different vendors).

Version 6 has not yet been released to the public, but is being used to create a database which can accurately store every historical Chinese text.

VariantsEdit

Most modern implementations of Cangjie input method editors (IME) provide various convenient features:

  • Some IMEs list all characters beginning with the code you have typed. For example, if you type A, the system gives you all characters whose Cangjie code begins with A, so that you can select the correct character if it is on the screen; if you type another A, the list is shortened to give all characters whose code begins with AA. Examples of such implementations include the IME in Mac OS X, and the Smart Common Input Method (SCIM).
  • Some IMEs provide one or more wildcard keys, usually but not always * and/or ?, that allow the user to omit part(s) of the Cangjie code; the system will display a list of matching characters for the user to choose. Examples include the X window Chinese INput XIM server (xcin), the Smart Common Input Method (SCIM), and the IME of the Founder Group (University of Peking) typesetting systems. Microsoft Windows's standard "Changjie" IME allows * to substitute for in-between characters (effectively reducing it to Simplified Cangjie entries), while the "New Changjie" IME allows * as a wildcard anywhere except for the first character.
  • Some IMEs provide an "abbreviation" feature, where impossible Cangjie codes are interpreted as abbreviations for the Cangjie codes of more than one character. This allows more characters to be input with fewer keys. An example is the Smart Common Input Method (SCIM).
  • Some IMEs provide an "association" (Template:Zhi lianxiang) feature, where the system anticipates what you are going to type next, and provides you with a list of characters or even phrases associated with what the user has typed. An example is the Microsoft "Changjie" IME.
  • Some IMEs present the list of candidate characters differently, depending on the frequency of character use (how often that character has been typed by the user). An example is the Cangjie IME in the NJStar Chinese word processor.

Besides the wildcard key, many of these features are convenient for casual users but unsuitable for touch-typists because they make the Cangjie IME unpredictable.

There have also been various attempts to "simplify" Cangjie one way or another:

  • Simplified Cangjie, also known as quick, Template:Zhi or Template:Zhi, has the same radicals, auxiliary shapes, decomposition rules, and short list of exceptions as Cangjie, but only the first and last codes are used if more than two codes are required in Cangjie.

ApplicationsEdit

Many researchers have discussed ways to decompose Chinese characters into their major components, and tried to build applications based on the decomposition system. The idea can be referred to as the study of the Template:Ill. Cangjie codes offer a basis for such an endeavour. Academia Sinica in Taiwan<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> and Jiaotong University in Shanghai<ref>上海交通大學漢字編碼組,上海漢語拼音文字研究組編著。漢字信息字典。北京市科學出版社,1988。</ref> have similar projects as well.

One direct application of the use of decomposed characters is the possibility of computing the similarities between different Chinese characters.<ref>宋柔,林民,葛詩利。漢字字形計算及其在校對系統中的應用,小型微型計算機系統,第29卷第10期,第1964至1968頁,2008。</ref> The Cangjie input method offers a good starting point for this kind of application. By relaxing the limit of five codes for each Chinese character and adopting more detailed Cangjie codes, visually similar characters can be found by computation. Integrating this with pronunciation information enables computer-assisted learning of Chinese characters.<ref>Template:Cite journal</ref>

See alsoEdit

NotesEdit

Template:Cleanup

  • Taipei: Chwa! Taiwan Inc. (Template:Zhi). Template:Zhi : Template:Zhi [The Cangjie Chinese information code : with indexes keyed by Cangjie radicals, Kangxi radicals, and zhuyin]. Publication number 023479. — This is the user manual of an early Cangjie system with a Cangjie controller card.
    • The second-to-last paragraph on the first page in the section entitled "The Cangjie radical-based Chinese input method" (Template:Zhi) states that

      [Translation]
      This is no problem; there are also auxiliary forms to complement the deficiencies of the radicals. The auxiliary forms are variations of the shape of the radicals, [and therefore] easy to remember.

    • The last paragraph on the fifth page in the same section states

      [Translation]
      The dictionary appended [to this book] is based on the 4800 standard, commonly used characters as proclaimed by the Ministry of Education. Adding to this the characters that are automatically generated, the number of characters is about 15,000 (using the Kangxi dictionary as a basis).

  • Part of the information from this article comes from the equivalent Chinese-language Wikipedia article
  • The decomposition rules come from the "Friend of Cangjie — Malaysia" web site at http://www.chinesecj.com/ The site also gives the typing speed of experienced typists and provides software for version 5 of the Cangjie method for Microsoft Windows.
  • It might be difficult to find specific references to the "not error-forgiving" property of Cangjie. The table at https://web.archive.org/web/20050206223713/http://www.array.com.tw/keytool/compete.htm is one external reference that states this fact.
  • Input.foruto.com has a brief history of the Cangjie input method as seen by that article's author. Versions 1 and 2 are clearly identified in the article.
  • Cbflabs.com contains a number of articles written by Chu Bong-Foo, with references not only to the Cangjie input method, but also Chinese language computing in general. Versions 5 and 6 (now referred to as 5) of the Cangjie input method are clearly identified.

ReferencesEdit

Template:Reflist

External linksEdit

Template:Sister project

Template:Navbox with collapsible groups Template:Input method Template:Authority control