In software engineering, concurrency patterns are those types of design patterns that deal with the multi-threaded programming paradigm.

Examples of this class of patterns include:

  • Active object<ref>Douglas C. Schmidt, Michael Stal, Hans Rohnert, Frank Buschmann "Pattern-Oriented Software Architecture, Volume 2, Patterns for Concurrent and Networked Objects", Wiley, 2000</ref><ref>{{#invoke:citation/CS1|citation

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Recordings about concurrency patterns from Software Engineering Radio:

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