Template:Short description Template:Refimprove Template:Main other{{#invoke:infobox|infoboxTemplate | child = | subbox = | bodyclass = ib-video-game hproduct {{#ifeq:|yes|collapsible {{#if:|{{{state}}}|autocollapse}}}} | templatestyles = Infobox video game/styles.css | aboveclass = fn | italic title =

| above = Pickaxe Pete (Europe)
Pick Axe Pete! (US)

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| label2 = Developer(s) | data2 =

| label3 = Publisher(s) | data3 = Philips
Magnavox

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| label6 = Designer(s) | data6 = Ed Averett<ref name=giantlist/>

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| label13 = Platform(s) | data13 = Philips Videopac (EU)
Magnavox Odyssey² (US)

| label14 = Release | data14 = 1982

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Pickaxe Pete is a video game released in 1982 as cartridge number 43 for the Philips Videopac console. It was published in North America for the Magnavox Odyssey² as Pick Axe Pete!. In Brazil, it was re-branded as Didi na Mina Encantada (Didi in the Enchanted Mine) for the Odyssey, featuring the character Didi from the TV series Os Trapalhões on the game cover.<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref> Pickaxe Pete is a platform game that followed in the wake of Donkey Kong before the term existed; a 1982 issue of Joystik magazine labeled it a "climbing game".<ref name=joystik/> It was designed and programmed by Ed Averett, who wrote the majority of the games for the system.<ref name="giantlist"/>

A U.S. national competition, "The Pick Axe Pete Pick-Off," was held at the World's Fair in October 1982.<ref name="AG">{{#invoke:citation/CS1|citation |CitationClass=web }}</ref><ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>

GameplayEdit

The player controls a miner named Pickaxe Pete who starts in the middle of the screen with a pick-axe. There are three doors from which boulders are coming, bouncing down the mine-shafts; every time Pete destroys one of these he gains 3 points, although the axe wears out after a while and disappears. When two boulders collide, they explode, and out comes either a pick-axe which floats to the bottom of the screen, a key which floats to the top, or nothing. If Pete has no axe, the player can either jump over boulders (gaining him 1 point), or get to the bottom of the mine to retrieve a new axe (gaining a 5-point bonus). If Pete collects a key then he can enter the doors, which lead him to the next level.<ref name=AG/>

ReceptionEdit

In a December 1982 review, US magazine Joystik called the game "Odyssey's new entry in the Donkey Kong lookalike contest".<ref name=joystik/> The reviewer gave it a 3/10 for graphics and 7/10 for gameplay and concluded:

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We're not overly thrilled by the graphics of this game—there's just nothing spectacular about the way it looks. But we think most "level game" fans will enjoy Pick Axe PeteTemplate:'s challenging game play.<ref name=joystik/>{{#if:|{{#if:|}}

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ReferencesEdit

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External linksEdit

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