Subtractive synthesis
Template:Short description Subtractive synthesis is a method of sound synthesis in which overtones of an audio signal are attenuated by a filter to alter the timbre of the sound.
OverviewEdit
Subtractive synthesis relies on source sounds that have overtones, such as non-sinusoidal waveforms like square and triangle waves, or white and pink noise. These overtones are then modulated to alter the source sound. This modulation can happen in a wide variety of ways, such as voltage-controlled or low-pass filters.<ref name="JMR"/>
The technology developed in experimental electronic studios which were primarily focused on telecommunications and military applications.<ref>Iverson, Jennifer. “Fraught Adjacencies: The Politics of German Electronic Music.” Acta Musicologica, vol. 92, no. 1, 2020. 94f.</ref> Early examples include Bell Labs' Voder (1937–8).<ref>Dudley, Homer, Richard R. Riesz, and Stanley S. A. Watkins. “A Synthetic Speaker.” Journal of the Franklin Institute 227, no. 6 (1939): 739–64.</ref> Composers began applying the concept of subtractive synthesis beyond the recording studio in concert music. Henri Pousseur's Scambi (1957) subjects white noise to filters and uses the resulting sounds to create montages. Mikrophonie I (1964) by Karlheinz Stockhausen uses a tam-tam and a microphone as the primary sound source which is then filtered extensively by two sound projectionists.<ref>Manning, Peter. Electronic and Computer Music, Oxford University Press, Incorporated, 2004. 70, 158.</ref>
Until the advent of digital synthesizers, subtractive synthesis was the nearly universal electronic method of sound production.<ref>Bates, Jon. "The History of the World: Part One, Subtractive Synthesis". Amiga Format, no. 4, 1989 Nov 01, 1989/11/01/, pp. 98.</ref> Its popularity was due largely to its relative simplicity.<ref>Lane, John, et al. “Modeling Analog Synthesis with DSPs.” Computer Music Journal, vol. 21, no. 4, 1997. 23.</ref> Subtractive synthesis was so prevalent in analog synthesizers that it is sometimes called "analog synthesis".<ref name=KC>Template:Cite book</ref> It was the method of sound production in instruments like the Trautonium (1930), Novachord (1939), Buchla 100 (1960s), EMS VCS 3 (1969), Minimoog (1970), ARP 2600 (1971), Oberheim OB-1 (1978), and Korg MS-20 (1978).<ref name=JMR>Réveillac, Jean-Michel. Synthesizers and Subtractive Synthesis 1. John Wiley & Sons, 2024.</ref>Template:Rp Programmable sound generators (PSG) relied heavily on subtractive synthesis. PSGs were used in many personal computers, arcade games, and home consoles such as the Commodore 64, Atari ST, Mattel's Intellivision, Sega's Master System, and the ZX Spectrum.<ref name=KC/>
NomenclatureEdit
Subtractive synthesis has become a catchall for a method where source sounds are modulated, and it is sometimes applied inappropriately.<ref>de Poli, Giovanni. “A Tutorial on Digital Sound Synthesis Techniques.” Computer Music Journal, vol. 7, no. 4, 1983. 14.</ref><ref>Stefanakis, Nikolaos, et al. “Sound Synthesis Based on Ordinary Differential Equations.” Computer Music Journal, vol. 39, no. 3, 2015. 48.</ref>
MethodEdit
The following is an example of subtractive synthesis as it might occur in an electronic instrument to emulate the sound of a plucked string. It was created with a personal computer program designed to emulate an analogue subtractive synthesizer.
Source SoundEdit
First, an electronic oscillator produces a relatively complex waveform with audible overtones. Only one oscillator is necessary, and the number can vary widely. In this case, two oscillators are used:
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File:Waveform 1.jpg Closeup oscilloscope of Waveform #1. |
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File:Closeup oscilloscope of Waveform 2.jpg Closeup oscilloscope of Waveform #2. |
Pulse-width modulation is applied to both waveforms to create a more complex tone with vibrato:
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File:Closeup of pulse-width modulated Waveform 1.jpg Closeup of pulse-width modulated Waveform 1. |
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File:Closeup of pulse-width modulated Waveform 2.jpg Closeup of pulse-width modulated Waveform 2. |
The pulse-width modulated sounds are now combined at equal volume. Combining them at different volumes would create different timbres. The result is a 2-second source sound, which is ready for subtractive synthesis.
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File:Combined waveforms and pulse-width modulation.jpg Combined waveforms and pulse-width modulation. |
Subtractive SynthesisEdit
The combined wave is passed through a voltage-controlled amplifier connected to an envelope generator. The parameters of the sound's envelope (attack, decay, sustain and release) are manipulated to change its sound. In this case, the decay is vastly increased, sustain is reduced, and the release shortened. The resulting sound is audible for half as long as the source sound:
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File:Enveloped waveform.jpg Enveloped waveform. |
With its new envelope, the sound is run through a low-pass filter, which reduces the volume of higher overtones:
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File:Low-pass filtered waveform.jpg Closeup of low-pass filtered waveform. |
To better emulate the sound of a plucked string, the filter's cutoff frequency is lowered.
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File:Final waveform.jpg Closeup of final waveform |
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See alsoEdit
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