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In mathematics, a hypersphere or 3-sphere is a 4-dimensional analogue of a sphere, and is the 3-dimensional n-sphere. In 4-dimensional Euclidean space, it is the set of points equidistant from a fixed central point. The interior of a 3-sphere is a 4-ball.
It is called a 3-sphere because topologically, the surface itself is 3-dimensional, even though it is curved into the 4th dimension. For example, when traveling on a 3-sphere, you can go north and south, east and west, or along a 3rd set of cardinal directions. This means that a 3-sphere is an example of a 3-manifold.
DefinitionEdit
In coordinates, a 3-sphere with center Template:Math and radius Template:Mvar is the set of all points Template:Math in real, 4-dimensional space (Template:Math) such that
- <math>\sum_{i=0}^3(x_i - C_i)^2 = ( x_0 - C_0 )^2 + ( x_1 - C_1 )^2 + ( x_2 - C_2 )^2+ ( x_3 - C_3 )^2 = r^2.</math>
The 3-sphere centered at the origin with radius 1 is called the unit 3-sphere and is usually denoted Template:Math:
- <math>S^3 = \left\{(x_0,x_1,x_2,x_3)\in\mathbb{R}^4 : x_0^2 + x_1^2 + x_2^2 + x_3^2 = 1\right\}.</math>
It is often convenient to regard Template:Math as the space with 2 complex dimensions (Template:Math) or the quaternions (Template:Math). The unit 3-sphere is then given by
- <math>S^3 = \left\{(z_1,z_2)\in\mathbb{C}^2 : |z_1|^2 + |z_2|^2 = 1\right\}</math>
or
- <math>S^3 = \left\{q\in\mathbb{H} : \|q\| = 1\right\}.</math>
This description as the quaternions of norm one identifies the 3-sphere with the versors in the quaternion division ring. Just as the unit circle is important for planar polar coordinates, so the 3-sphere is important in the polar view of 4-space involved in quaternion multiplication. See polar decomposition of a quaternion for details of this development of the three-sphere. This view of the 3-sphere is the basis for the study of elliptic space as developed by Georges Lemaître.<ref>Template:Cite journal</ref>
PropertiesEdit
Elementary propertiesEdit
The 3-dimensional surface volume of a 3-sphere of radius Template:Mvar is
- <math>SV=2\pi^2 r^3 \,</math>
while the 4-dimensional hypervolume (the content of the 4-dimensional region, or ball, bounded by the 3-sphere) is
- <math>H=\frac{1}{2} \pi^2 r^4.</math>
Every non-empty intersection of a 3-sphere with a three-dimensional hyperplane is a 2-sphere (unless the hyperplane is tangent to the 3-sphere, in which case the intersection is a single point). As a 3-sphere moves through a given three-dimensional hyperplane, the intersection starts out as a point, then becomes a growing 2-sphere that reaches its maximal size when the hyperplane cuts right through the "equator" of the 3-sphere. Then the 2-sphere shrinks again down to a single point as the 3-sphere leaves the hyperplane.
In a given three-dimensional hyperplane, a 3-sphere can rotate about an "equatorial plane" (analogous to a 2-sphere rotating about a central axis), in which case it appears to be a 2-sphere whose size is constant.
Topological propertiesEdit
A 3-sphere is a compact, connected, 3-dimensional manifold without boundary. It is also simply connected. What this means, in the broad sense, is that any loop, or circular path, on the 3-sphere can be continuously shrunk to a point without leaving the 3-sphere. The Poincaré conjecture, proved in 2003 by Grigori Perelman, provides that the 3-sphere is the only three-dimensional manifold (up to homeomorphism) with these properties.
The 3-sphere is homeomorphic to the one-point compactification of Template:Math. In general, any topological space that is homeomorphic to the 3-sphere is called a topological 3-sphere.
The homology groups of the 3-sphere are as follows: Template:Math and Template:Math are both infinite cyclic, while Template:Math for all other indices Template:Mvar. Any topological space with these homology groups is known as a homology 3-sphere. Initially Poincaré conjectured that all homology 3-spheres are homeomorphic to Template:Math, but then he himself constructed a non-homeomorphic one, now known as the Poincaré homology sphere. Infinitely many homology spheres are now known to exist. For example, a Dehn filling with slope Template:Math on any knot in the 3-sphere gives a homology sphere; typically these are not homeomorphic to the 3-sphere.
As to the homotopy groups, we have Template:Math and Template:Math is infinite cyclic. The higher-homotopy groups (Template:Math) are all finite abelian but otherwise follow no discernible pattern. For more discussion see homotopy groups of spheres.
Template:Mvar | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
Template:Math | 0 | 0 | 0 | Template:Math | Template:Math | Template:Math | Template:Math | Template:Math | Template:Math | Template:Math | Template:Math | Template:Math | Template:Math | Template:Math | Template:Math | Template:Math | Template:Math |
Geometric propertiesEdit
The 3-sphere is naturally a smooth manifold, in fact, a closed embedded submanifold of Template:Math. The Euclidean metric on Template:Math induces a metric on the 3-sphere giving it the structure of a Riemannian manifold. As with all spheres, the 3-sphere has constant positive sectional curvature equal to Template:Math where Template:Mvar is the radius.
Much of the interesting geometry of the 3-sphere stems from the fact that the 3-sphere has a natural Lie group structure given by quaternion multiplication (see the section below on group structure). The only other spheres with such a structure are the 0-sphere and the 1-sphere (see circle group).
Unlike the 2-sphere, the 3-sphere admits nonvanishing vector fields (sections of its tangent bundle). One can even find three linearly independent and nonvanishing vector fields. These may be taken to be any left-invariant vector fields forming a basis for the Lie algebra of the 3-sphere. This implies that the 3-sphere is parallelizable. It follows that the tangent bundle of the 3-sphere is trivial. For a general discussion of the number of linear independent vector fields on a Template:Mvar-sphere, see the article vector fields on spheres.
There is an interesting action of the circle group Template:Math on Template:Math giving the 3-sphere the structure of a principal circle bundle known as the Hopf bundle. If one thinks of Template:Math as a subset of Template:Math, the action is given by
- <math>(z_1,z_2)\cdot\lambda = (z_1\lambda,z_2\lambda)\quad \forall\lambda\in\mathbb T</math>.
The orbit space of this action is homeomorphic to the two-sphere Template:Math. Since Template:Math is not homeomorphic to Template:Math, the Hopf bundle is nontrivial.
Topological constructionEdit
There are several well-known constructions of the three-sphere. Here we describe gluing a pair of three-balls and then the one-point compactification.
GluingEdit
A 3-sphere can be constructed topologically by "gluing" together the boundaries of a pair of 3-balls. The boundary of a 3-ball is a 2-sphere, and these two 2-spheres are to be identified. That is, imagine a pair of 3-balls of the same size, then superpose them so that their 2-spherical boundaries match, and let matching pairs of points on the pair of 2-spheres be identically equivalent to each other. In analogy with the case of the 2-sphere (see below), the gluing surface is called an equatorial sphere.
Note that the interiors of the 3-balls are not glued to each other. One way to think of the fourth dimension is as a continuous real-valued function of the 3-dimensional coordinates of the 3-ball, perhaps considered to be "temperature". We take the "temperature" to be zero along the gluing 2-sphere and let one of the 3-balls be "hot" and let the other 3-ball be "cold". The "hot" 3-ball could be thought of as the "upper hemisphere" and the "cold" 3-ball could be thought of as the "lower hemisphere". The temperature is highest/lowest at the centers of the two 3-balls.
This construction is analogous to a construction of a 2-sphere, performed by gluing the boundaries of a pair of disks. A disk is a 2-ball, and the boundary of a disk is a circle (a 1-sphere). Let a pair of disks be of the same diameter. Superpose them and glue corresponding points on their boundaries. Again one may think of the third dimension as temperature. Likewise, we may inflate the 2-sphere, moving the pair of disks to become the northern and southern hemispheres.
One-point compactificationEdit
After removing a single point from the 2-sphere, what remains is homeomorphic to the Euclidean plane. In the same way, removing a single point from the 3-sphere yields three-dimensional space. An extremely useful way to see this is via stereographic projection. We first describe the lower-dimensional version.
Rest the south pole of a unit 2-sphere on the Template:Mvar-plane in three-space. We map a point Template:Math of the sphere (minus the north pole Template:Math) to the plane by sending Template:Math to the intersection of the line Template:Math with the plane. Stereographic projection of a 3-sphere (again removing the north pole) maps to three-space in the same manner. (Notice that, since stereographic projection is conformal, round spheres are sent to round spheres or to planes.)
A somewhat different way to think of the one-point compactification is via the exponential map. Returning to our picture of the unit two-sphere sitting on the Euclidean plane: Consider a geodesic in the plane, based at the origin, and map this to a geodesic in the two-sphere of the same length, based at the south pole. Under this map all points of the circle of radius Template:Pi are sent to the north pole. Since the open unit disk is homeomorphic to the Euclidean plane, this is again a one-point compactification.
The exponential map for 3-sphere is similarly constructed; it may also be discussed using the fact that the 3-sphere is the Lie group of unit quaternions.
Coordinate systems on the 3-sphereEdit
The four Euclidean coordinates for Template:Math are redundant since they are subject to the condition that Template:Math. As a 3-dimensional manifold one should be able to parameterize Template:Math by three coordinates, just as one can parameterize the 2-sphere using two coordinates (such as latitude and longitude). Due to the nontrivial topology of Template:Math it is impossible to find a single set of coordinates that cover the entire space. Just as on the 2-sphere, one must use at least two coordinate charts. Some different choices of coordinates are given below.
Hyperspherical coordinatesEdit
It is convenient to have some sort of hyperspherical coordinates on Template:Math in analogy to the usual spherical coordinates on Template:Math. One such choice — by no means unique — is to use Template:Math, where
- <math>\begin{align}
x_0 &= r\cos\psi \\ x_1 &= r\sin\psi \cos\theta \\ x_2 &= r\sin\psi \sin\theta \cos \varphi \\ x_3 &= r\sin\psi \sin\theta \sin\varphi \end{align} </math> where Template:Mvar and Template:Mvar run over the range 0 to Template:Pi, and Template:Mvar runs over 0 to 2Template:Pi. Note that, for any fixed value of Template:Mvar, Template:Mvar and Template:Mvar parameterize a 2-sphere of radius <math>r\sin\psi</math>, except for the degenerate cases, when Template:Mvar equals 0 or Template:Pi, in which case they describe a point.
The round metric on the 3-sphere in these coordinates is given by<ref>Template:Cite book </ref>
- <math>ds^2 = r^2 \left[ d\psi^2 + \sin^2\psi\left(d\theta^2 + \sin^2\theta\, d\varphi^2\right) \right]</math>
and the volume form by
- <math>dV =r^3 \left(\sin^2\psi\,\sin\theta\right)\,d\psi\wedge d\theta\wedge d\varphi.</math>
These coordinates have an elegant description in terms of quaternions. Any unit quaternion Template:Mvar can be written as a versor:
- <math>q = e^{\tau\psi} = \cos\psi + \tau\sin\psi</math>
where Template:Mvar is a unit imaginary quaternion; that is, a quaternion that satisfies Template:Math. This is the quaternionic analogue of Euler's formula. Now the unit imaginary quaternions all lie on the unit 2-sphere in Template:Math so any such Template:Mvar can be written:
- <math>\tau = (\cos\theta) i + (\sin\theta\cos\varphi) j + (\sin\theta\sin\varphi) k</math>
With Template:Mvar in this form, the unit quaternion Template:Mvar is given by
- <math>q = e^{\tau\psi} = x_0 + x_1 i + x_2 j + x_3 k</math>
where Template:Math are as above.
When Template:Mvar is used to describe spatial rotations (cf. quaternions and spatial rotations), it describes a rotation about Template:Mvar through an angle of Template:Math.
Hopf coordinatesEdit
For unit radius another choice of hyperspherical coordinates, Template:Math, makes use of the embedding of Template:Math in Template:Math. In complex coordinates Template:Math we write
- <math>\begin{align}
z_1 &= e^{i\,\xi_1}\sin\eta \\ z_2 &= e^{i\,\xi_2}\cos\eta. \end{align}</math>
This could also be expressed in Template:Math as
- <math>\begin{align}
x_0 &= \cos\xi_1\sin\eta \\ x_1 &= \sin\xi_1\sin\eta \\ x_2 &= \cos\xi_2\cos\eta \\ x_3 &= \sin\xi_2\cos\eta. \end{align}</math> Here Template:Mvar runs over the range 0 to Template:Sfrac, and Template:Math and Template:Math can take any values between 0 and 2Template:Pi. These coordinates are useful in the description of the 3-sphere as the Hopf bundle
- <math>S^1 \to S^3 \to S^2.\,</math>
For any fixed value of Template:Mvar between 0 and Template:Sfrac, the coordinates Template:Math parameterize a 2-dimensional torus. Rings of constant Template:Math and Template:Math above form simple orthogonal grids on the tori. See image to right. In the degenerate cases, when Template:Mvar equals 0 or Template:Sfrac, these coordinates describe a circle.
The round metric on the 3-sphere in these coordinates is given by
- <math>ds^2 = d\eta^2 + \sin^2\eta\,d\xi_1^2 + \cos^2\eta\,d\xi_2^2</math>
and the volume form by
- <math>dV = \sin\eta\cos\eta\,d\eta\wedge d\xi_1\wedge d\xi_2.</math>
To get the interlocking circles of the Hopf fibration, make a simple substitution in the equations above<ref>{{#invoke:citation/CS1|citation |CitationClass=web }}</ref>
- <math>\begin{align}
z_1 &= e^{i\,(\xi_1+\xi_2)}\sin\eta \\ z_2 &= e^{i\,(\xi_2-\xi_1)}\cos\eta. \end{align}</math>
In this case Template:Mvar, and Template:Math specify which circle, and Template:Math specifies the position along each circle. One round trip (0 to 2Template:Pi) of Template:Math or Template:Math equates to a round trip of the torus in the 2 respective directions.
Stereographic coordinatesEdit
Another convenient set of coordinates can be obtained via stereographic projection of Template:Math from a pole onto the corresponding equatorial Template:Math hyperplane. For example, if we project from the point Template:Math we can write a point Template:Mvar in Template:Math as
- <math>p = \left(\frac{1-\|u\|^2}{1+\|u\|^2}, \frac{2\mathbf{u}}{1+\|u\|^2}\right) = \frac{1+\mathbf{u}}{1-\mathbf{u}}</math>
where Template:Math is a vector in Template:Math and Template:Math. In the second equality above, we have identified Template:Mvar with a unit quaternion and Template:Math with a pure quaternion. (Note that the numerator and denominator commute here even though quaternionic multiplication is generally noncommutative). The inverse of this map takes Template:Math in Template:Math to
- <math>\mathbf{u} = \frac{1}{1+x_0}\left(x_1, x_2, x_3\right).</math>
We could just as well have projected from the point Template:Math, in which case the point Template:Mvar is given by
- <math>p = \left(\frac{-1+\|v\|^2}{1+\|v\|^2}, \frac{2\mathbf{v}}{1+\|v\|^2}\right) = \frac{-1+\mathbf{v}}{1+\mathbf{v}}</math>
where Template:Math is another vector in Template:Math. The inverse of this map takes Template:Mvar to
- <math>\mathbf{v} = \frac{1}{1-x_0}\left(x_1,x_2,x_3\right).</math>
Note that the Template:Math coordinates are defined everywhere but Template:Math and the Template:Math coordinates everywhere but Template:Math. This defines an atlas on Template:Math consisting of two coordinate charts or "patches", which together cover all of Template:Math. Note that the transition function between these two charts on their overlap is given by
- <math>\mathbf{v} = \frac{1}{\|u\|^2}\mathbf{u}</math>
and vice versa.
Group structureEdit
When considered as the set of unit quaternions, Template:Math inherits an important structure, namely that of quaternionic multiplication. Because the set of unit quaternions is closed under multiplication, Template:Math takes on the structure of a group. Moreover, since quaternionic multiplication is smooth, Template:Math can be regarded as a real Lie group. It is a nonabelian, compact Lie group of dimension 3. When thought of as a Lie group, Template:Math is often denoted Template:Math or Template:Math.
It turns out that the only spheres that admit a Lie group structure are Template:Math, thought of as the set of unit complex numbers, and Template:Math, the set of unit quaternions (The degenerate case Template:Math which consists of the real numbers 1 and −1 is also a Lie group, albeit a 0-dimensional one). One might think that Template:Math, the set of unit octonions, would form a Lie group, but this fails since octonion multiplication is nonassociative. The octonionic structure does give Template:Math one important property: parallelizability. It turns out that the only spheres that are parallelizable are Template:Math, Template:Math, and Template:Math.
By using a matrix representation of the quaternions, Template:Math, one obtains a matrix representation of Template:Math. One convenient choice is given by the Pauli matrices:
- <math>x_1+ x_2 i + x_3 j + x_4 k \mapsto \begin{pmatrix}\;\;\,x_1 + i x_2 & x_3 + i x_4 \\ -x_3 + i x_4 & x_1 - i x_2\end{pmatrix}.</math>
This map gives an injective algebra homomorphism from Template:Math to the set of 2 × 2 complex matrices. It has the property that the absolute value of a quaternion Template:Mvar is equal to the square root of the determinant of the matrix image of Template:Mvar.
The set of unit quaternions is then given by matrices of the above form with unit determinant. This matrix subgroup is precisely the special unitary group Template:Math. Thus, Template:Math as a Lie group is isomorphic to Template:Math.
Using our Hopf coordinates Template:Math we can then write any element of Template:Math in the form
- <math>\begin{pmatrix}
e^{i\,\xi_1}\sin\eta & e^{i\,\xi_2}\cos\eta \\ -e^{-i\,\xi_2}\cos\eta & e^{-i\,\xi_1}\sin\eta \end{pmatrix}.</math>
Another way to state this result is if we express the matrix representation of an element of Template:Math as an exponential of a linear combination of the Pauli matrices. It is seen that an arbitrary element Template:Math can be written as
- <math>U=\exp \left( \sum_{i=1}^3\alpha_i J_i\right).</math><ref>Template:Cite book</ref>
The condition that the determinant of Template:Mvar is +1 implies that the coefficients Template:Math are constrained to lie on a 3-sphere.
In literatureEdit
In Edwin Abbott Abbott's Flatland, published in 1884, and in Sphereland, a 1965 sequel to Flatland by Dionys Burger, the 3-sphere is referred to as an oversphere, and a 4-sphere is referred to as a hypersphere.
Writing in the American Journal of Physics,<ref>Template:Cite journal</ref> Mark A. Peterson describes three different ways of visualizing 3-spheres and points out language in The Divine Comedy that suggests Dante viewed the Universe in the same way; Carlo Rovelli supports the same idea.<ref>Template:Cite book</ref>
In Art Meets Mathematics in the Fourth Dimension,<ref>Template:Cite book</ref> Stephen L. Lipscomb develops the concept of the hypersphere dimensions as it relates to art, architecture, and mathematics.
See alsoEdit
- 1-sphere, 2-sphere, n-sphere
- tesseract, polychoron, simplex
- Pauli matrices
- Hopf bundle, Riemann sphere
- Poincaré sphere
- Reeb foliation
- Clifford torus
ReferencesEdit
Further readingEdit
External linksEdit
- {{#invoke:Template wrapper|{{#if:|list|wrap}}|_template=cite web
|_exclude=urlname, _debug, id |url = https://mathworld.wolfram.com/{{#if:Hypersphere%7CHypersphere.html}} |title = Hypersphere |author = Weisstein, Eric W. |website = MathWorld |access-date = |ref = Template:SfnRef }} Note: This article uses the alternate naming scheme for spheres in which a sphere in Template:Mvar-dimensional space is termed an Template:Mvar-sphere.