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AMOS (programming language)
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{{Infobox programming language | name = AMOS | logo = | paradigm = [[Imperative programming|Imperative]], [[Procedural programming|Procedural]] | year = {{Start date and age|1990}} | designer = | developer = [[François Lionet]] and [[Constantin Sotiropoulos]] | latest_release_version = | latest_release_date = | latest_test_version = | latest_test_date = | typing = Static | implementations = | dialects = AMOS, Easy AMOS, AMOS Professional | influenced_by = [[STOS BASIC]] | influenced = | operating_system = [[AmigaOS]] | license = [[BSD licenses|BSD style license]] | website = [https://web.archive.org/web/20120204085705/http://www.clickteam.com/eng/downloadcenter.php?i=58 AMOS and STOS] }} [[File:AMOS Professional Screenshot.png|thumb|right|Screenshot of the AMOS Professional user interface and code editor, displaying the start of a program included with the language]] '''AMOS BASIC''' is a dialect of the [[BASIC]] [[programming language]] for the [[Amiga]] computer. Following on from the successful [[STOS BASIC]] for the [[Atari ST]], AMOS BASIC was written for the Amiga by [[François Lionet]] with [[Constantin Sotiropoulos]] and published by [[Europress Software]] in 1990. The language was notable for its focus on media and game development capabilities, allowing users to easily create demanding multimedia software and games. It featured full structured code and numerous high-level functions for loading and manipulating images, animations, and sounds. These capabilities made it a popular choice among Amiga enthusiasts, particularly beginners, for creating video games (especially [[platformer]]s and graphical adventures), multimedia applications, and educational software.
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