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Bugdom
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{{Infobox video game | title = Bugdom | image = Image:Bugdom.jpg | developer = '''Macintosh'''<br />[[Pangea Software]]<br />'''Windows'''<br />Hoplite Research <small>(2000)</small><br />Ideas From the Deep <small>(2003)</small> | publisher = '''Macintosh'''<br />Pangea Software<br />'''Windows'''<br />On Deck Interactive <small>(2000)</small><br />Ideas From the Deep <small>(2003)</small> | designer = | engine = | released = {{Collapsible list|title={{nobold|December 1, 1999}}|'''Macintosh'''<br />{{vgrelease|NA|December 1, 1999}}'''Microsoft Windows'''<br />{{vgrelease|NA|October 27, 2000|WW|March 24, 2003 <small>(Re-release)</small>}}}} | genre = [[Platform game|Platformer]] | modes = [[Single player]] | platforms = [[Mac OS 9]], [[Microsoft Windows]] | composer = Mike Beckett | artist = Scott Harper | programmer = Brian Greenstone }} '''''Bugdom''''' is a 1999 [[Platform game|platform]] [[video game]] developed and published by [[Pangea Software]] for [[Mac OS 9]]. It was included with the [[iMac]] DV 2000 and later [[iBook]] models. ''Bugdom'' was ported to [[Microsoft Windows]] by Hoplite Research and released in 2000 by On Deck Interactive, a division of [[Gathering of Developers]].<ref name="PC">{{cite web |title=Bugdom Coming to PCs |url=http://www.gamespot.com/articles/bugdom-coming-to-pcs/1100-2646169/ |first=Trey |last=Walker |publisher=[[GameSpot]] |date=October 27, 2000 |accessdate=February 2, 2015}}</ref> Following the acquisition of Gathering by [[Take-Two Interactive]] in 2002, the game was [[Porting#Porting of video games|ported]] again by Ideas From the Deep.<ref>{{cite web|title=Bugdom Ships! |url=http://www.ideasfromthedeep.com/newsdesk_info.php/newsPath/1/newsdesk_id/22 |publisher=Ideas From the Deep |date=March 24, 2003 |accessdate=February 2, 2015 |url-status=dead |archiveurl=https://web.archive.org/web/20150211173811/http://www.ideasfromthedeep.com/newsdesk_info.php/newsPath/1/newsdesk_id/22 |archivedate=February 11, 2015 }}</ref> However, Take-Two Interactive apparently continued publishing illegal copies of ''Bugdom'', prompting Ideas From the Deep to contact the [[Federal Bureau of Investigation|FBI]]'s crime division. Despite this, Take-Two Interactive continued to publish copies following the debate.<ref>{{cite web |title=Bugdom Coming to PCs |url=https://www.macworld.com/article/175287/bugdom-2.html |first=Peter |last=Cohen |publisher=[[MacWorld]] |date=April 15, 2005 |accessdate=February 5, 2025}}</ref> ''Bugdom'' was generally well received by critics, being praised for its graphics, gameplay and soundtrack but criticized for certain technical glitches as well as gameplay repetition, and sold fairly well. A sequel, '''''Bugdom 2''''', was released on December 30, 2002.<ref name="BGN">{{cite web|year=2009|url=http://mac.ign.com/objects/488/488853.html|title=IGN: Bugdom II|publisher=[[IGN]]|accessdate=2009-09-19}}</ref>
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