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Capstone Software
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{{Short description|American video game developer}} {{Infobox company | name = Capstone Software | logo = Capstone Software logo.svg | foundation = 1984 | defunct = 1996 | location = [[Miami]], [[Florida]], U.S. | key_people = Leigh Rothschild, David Turner, Amy Smith-Boylan, James M. Wheeler | industry = [[Video game industry|Video games]] | parent = [[IntraCorp]] }} '''Capstone Software''' was a subsidiary of [[IntraCorp]], a [[Miami]]-based computer and video game company. Founded in 1984, Capstone created first-person games such as ''[[Corridor 7: Alien Invasion]]'', ''[[Operation Body Count]]'', ''[[William Shatner's TekWar]]''<ref>{{Cite news|last=Tarason|first=Dominic|date=2018-02-19|title=William Shatner's Tekwar lives again... for some reason|url=https://www.rockpapershotgun.com/2018/02/19/william-shatners-tekwar-lives-again-for-some-reason/|access-date=2020-11-28|website=[[Rock, Paper, Shotgun]]}}</ref> and ''[[Witchaven]]'',<ref>{{Cite web|title=Witchaven - PC - GameSpy|url=http://uk.pc.gamespy.com/pc/witchaven/|access-date=2020-11-28}}</ref> and is also known for releasing games based on movie/TV licenses. Capstone's first-person games used the [[Wolfenstein 3D engine|''Wolfenstein 3D'' engine]], and later, the [[Build engine]]. IntraCorp went bankrupt in 1996 and shut down all its operations, including Capstone Software. Capstone's last game, ''[[Corridor 8|Corridor 8: Galactic Wars]]'', never left the prototype stage and was never released. Capstone became '''VRTech''', providing first-person buildouts of new construction condominiums using the Build engine. It eventually closed down.
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