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Daikatana
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{{Short description|2000 video game}} {{About||the Game Boy Color version|Daikatana (Game Boy Color video game){{!}}''Daikatana'' (Game Boy Color video game)|the type of sword|Katana}} {{Use mdy dates|date=March 2022}} {{Infobox video game | title = Daikatana | image = Daikatanabox.jpg | developer = [[Ion Storm]] | publisher = {{Unbulleted list|[[Eidos Interactive]]|[[Kemco]] {{small|(N64)}}}} | director = | producer = Kelly Hoerner | designer = [[John Romero]] | programmer = [[Shawn C. Green]] | artist = {{Unbulleted list|Jeremiah O'Flaherty|Eric Smith}} | writer = Jorge Gonzalez | composer = {{Unbulleted list|Al Chaney|[[Will Loconto]]|Will Nevins|Stan Neuvo|Robert Owen}} | engine = [[Quake II engine|''Quake II'' engine]] | platforms = {{cslist|[[Nintendo 64]]|[[Windows]]}} | released = '''Nintendo 64'''<br/>{{Video game release|JP|April 7, 2000<ref>{{Cite web |last=Staff |first=I. G. N. |date=2000-03-30 |title=Japanese Release Lists Updated |url=https://www.ign.com/articles/2000/03/30/japanese-release-lists-updated |access-date=2025-03-27 |website=IGN |language=en}}</ref>|UK|May 5, 2000<ref>{{Cite web |title=''Daikatana'' |url=http://chipsworld.co.uk/detProd.asp?ProductCode=2795 |archive-url=https://web.archive.org/web/20020105151915/http://chipsworld.co.uk/detProd.asp?ProductCode=2795 |archive-date=January 5, 2002 |access-date=April 16, 2024 |website=Chipsworld}}</ref>|NA|August 1, 2000<ref>{{Cite web |author=I. G. N. Staff |date=2000-08-02 |title=You Can't Buy Daikatana |url=https://www.ign.com/articles/2000/08/02/you-cant-buy-daikatana |access-date=2023-03-08 |website=IGN |language=en}}</ref>}}'''Windows'''<br/>{{vgrelease|NA|May 23, 2000<ref>{{Cite web |last=Ho |first=Jennifer |date=May 23, 2000 |title=Eidos Expedites ''Daikatana'' |url=http://gamespot.com/gamespot/stories/news/0,10870,2575049,00.html |archive-url=https://web.archive.org/web/20020413001726/http://gamespot.com/gamespot/stories/news/0,10870,2575049,00.html |archive-date=April 13, 2002 |access-date=January 23, 2024 |website=[[GameSpot]]}}</ref>|UK|June 9, 2000<ref>{{Cite web |last=Gestalt |date=May 31, 2000 |title=''Daikatana'' reaches UK next week! |url=https://www.eurogamer.net/article-27789 |access-date=April 16, 2024 |website=[[Eurogamer]]}}</ref>|JP|June 30, 2000|AU|July 12, 2000<ref>{{Cite news |date=July 6, 2000 |title=PC Melbourne |url=https://www.newspapers.com/image/123688194 |access-date=April 16, 2024 |work=[[The Age]] |pages=71 |quote=''Daikatana'' - 12/7}}</ref>}} | genre = [[First-person shooter]] | modes = [[Single-player]], [[multiplayer]] }} '''''Daikatana''''' is a [[first-person shooter]] game developed by [[Ion Storm]]. It was published by [[Eidos Interactive]] for [[Microsoft Windows|Windows]] and [[Kemco]] for [[Nintendo 64]]. Players control a swordsmaster who travels through various time periods using the eponymous Daikatana, a powerful sword tied to the fate of the world. ''Daikatana'' was directed by Ion Storm co-founder [[John Romero]], a co-developer of the influential first-person shooters ''[[Wolfenstein 3D]]'' (1992), ''[[Doom (1993 video game)|Doom]]'' (1993), and ''[[Quake (video game)|Quake]]'' (1996). Announced in 1997 as Romero's first game after leaving [[id Software]], it underwent a troubled development that saw a change in its engine, release date delays, and the departure of several staff members. The protracted development, combined with promotion that focused on Romero's involvement over the game itself, resulted in negative publicity for ''Daikatana'' prior to its release. Released in May 2000, ''Daikatana'' received [[List of video games notable for negative reception|generally negative reviews]] for its outdated graphics, gameplay, repetitive sound effects, and poor [[artificial intelligence]]. It also sold only 40,351 copies, becoming one of the biggest [[List of commercial failures in video games|major commercial failures of the video game industry]]. Due to the negative response, a [[Daikatana (Game Boy Color video game)|separate version]] for the [[Game Boy Color]] did not receive a North American release; it was released in Europe and Japan to a more positive reception.
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