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Diffuse reflection
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{{For|reflection of charged particles|Scattering from rough surfaces}} {{short description|Reflection with light scattered at random angles}} [[File:Lambert2.gif|thumb| Diffuse and specular reflection from a glossy surface.<ref> {{cite book |title = Photoelectric sensors and controls: selection and application |author = Scott M. Juds |publisher = CRC Press |year = 1988 |isbn = 978-0-8247-7886-6 |page = 29 |url = https://books.google.com/books?id=BkdBo1n_oO4C&q=%22diffuse+reflection%22+lambertian&pg=PA29 |url-status = live |archive-url = https://web.archive.org/web/20180114234340/https://books.google.com/books?id=BkdBo1n_oO4C&pg=PA29&dq=%22diffuse+reflection%22+lambertian#v=onepage&q=%22diffuse%20reflection%22%20lambertian&f=false |archive-date = 2018-01-14 }}</ref> The rays represent [[luminous intensity]], which varies according to [[Lambert's cosine law]] for an ideal diffuse reflector. ]] '''Diffuse reflection''' is the [[reflection (physics)|reflection]] of [[light]] or other [[Wave|waves]] or [[particles]] from a surface such that a [[ray (optics)|ray]] incident on the surface is [[scattering|scattered]] at many [[angle]]s rather than at just one angle as in the case of [[specular reflection]]. An ''ideal'' diffuse reflecting surface is said to exhibit [[Lambertian reflection]], meaning that there is equal [[luminance]] when viewed from all directions lying in the [[half-space (geometry)|half-space]] adjacent to the surface. A surface built from a non-absorbing powder such as [[plaster]], or from fibers such as paper, or from a [[polycrystalline]] material such as white [[marble]], reflects light diffusely with great efficiency. Many common materials exhibit a mixture of specular and diffuse reflection. The visibility of objects, excluding light-emitting ones, is primarily caused by diffuse reflection of light: it is diffusely-scattered light that forms the image of the object in an observer's eye over a wide range of angles of the observer with respect to the object.
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