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Direct Rendering Infrastructure
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{{short description|Framework}} {{Infobox Software | name = DRI | title = DRI-1.0 | logo = | screenshot = | caption = | author = Precision Insight, Tungsten Graphics | developer = [[freedesktop.org]] | released = {{start date and age|1998|08}}<ref name="DRI history">{{cite web|last1=Owen|first1=Jens|title=The DRI project history|url=https://dri.freedesktop.org/wiki/DriHistory/|website=DRI project wiki|access-date=16 April 2016}}</ref> | latest release version = 2.4.x | latest release date = February 2009 | programming language = [[C (programming language)|C]] | operating system = | platform = [[POSIX]] | size = | genre = [[Software framework|Framework]] / [[Application programming interface|API]] | license = [[MIT license|MIT]] and other licenses<ref name="Mesa DRI License">[http://www.mesa3d.org/license.html Mesa DRI License] / Copyright Information - The Mesa 3D Graphics Library</ref> | website = {{URL|https://dri.freedesktop.org}} }} {{Infobox Software | name = DRI | title = DRI-2.0 | logo = | screenshot = | caption = | author = [[Kristian Høgsberg]] et al. | developer = [[freedesktop.org]] | released = {{start date and age|2008|09|04}}<ref name="dri2proto spec 2.0" /> | latest release version = 2.8 | latest release date = {{start date and age|2012|07|11}}<ref name="dri2proto 2.8" /> | latest preview version = | latest preview date = | programming language = [[C (programming language)|C]] | operating system = | platform = [[POSIX]] | size = | genre = [[Software framework|Framework]] / [[Application programming interface|API]] | license = [[MIT license|MIT]] and other licenses<ref name="Mesa DRI License"/> | website = {{URL|https://dri.freedesktop.org}} }} {{Infobox Software | name = DRI | title = DRI-3.0 | logo = | screenshot = | caption = | author = [[Keith Packard]] et al. | developer = [[freedesktop.org]] | released = {{start date and age|2013|11|01}}<ref name="dri3proto 1.0" /> | latest release version = 1.0 | latest release date = {{start date and age|2013|11|01}}<ref name="dri3proto 1.0" /> | latest preview version = | latest preview date = | programming language = [[C (programming language)|C]] | operating system = | platform = [[POSIX]] | size = | genre = [[Software framework|Framework]] / [[Application programming interface|API]] | license = [[MIT license|MIT]] and other licenses<ref name="Mesa DRI License"/> | website = {{URL|https://dri.freedesktop.org}} }} [[File:Linux Graphics Stack 2013.svg|thumb|300px|There are two graphics hardware drivers: one resides inside of the X [[display server]]. There have been several designs of this driver. The current one splits it in two portions: DIX (Device-Independent X) and DDX (Device-Dependent X)]] [[File:The Linux Graphics Stack and glamor.svg|thumb|300px|[[Glamor (software)|Glamor]] will simplify the [[X.Org Server|X server]], and {{mono|[[AMD Catalyst|libGL-fglrx-glx]]}} {{Update inline|date=May 2024|reason=libGL-fglrx-glx is no longer part of the current revision of this diagram, and the diagram has changed: previously there was no relationship between "Proprietary user mode graphics drivers" and "Mesa 3D", therefore facts seem to have changed}} could use the libDRM of the radeon open-source driver instead of the proprietary [[binary blob]].]] [[File:Linux kernel and OpenGL video games.svg|thumb|300px|[[Rendering (computer graphics)|Rendering]] calculations are outsourced over [[OpenGL]] to the [[Graphics processing unit|GPU]] to be done in real-time. The '''DRI''' regulates access and book-keeping.]] The '''Direct Rendering Infrastructure''' ('''DRI''') is the framework comprising the modern [[Linux]] graphics stack which allows unprivileged user-space programs to issue commands to [[graphics hardware]] without conflicting with other programs.<ref name="DRI wiki">{{cite web|title=Mesa 3D and Direct Rendering Infrastructure wiki|url=http://dri.freedesktop.org/wiki/|access-date=15 July 2014}}</ref> The main use of DRI is to provide hardware acceleration for the [[Mesa (computer graphics)|Mesa]] implementation of [[OpenGL]]. DRI has also been adapted to provide OpenGL acceleration on a [[Linux framebuffer|framebuffer console]] without a [[display server]] running.<ref>{{cite web|url=http://fbdri.sourceforge.net/|title=DRI for Framebuffer Consoles|access-date=January 4, 2019}}</ref> DRI implementation is scattered through the [[X.Org Server|X Server]] and its associated client libraries, [[Mesa 3D]] and the [[Direct Rendering Manager]] kernel subsystem.<ref name="DRI wiki" /> All of its [[source code]] is [[open-source software]].
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