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Draco (programming language)
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{{Infobox programming language | name = Draco | logo = | paradigm = [[Imperative programming|imperative]] ([[Procedural programming|procedural]]), [[structured programming|structured]] | typing = [[type system#Static typing|static]], [[type system#Strong and weak typing|strong]], [[manifest typing|manifest]] | year = early 1980s, discontinued around 1990 | designer = [[Chris Gray (programmer)|Chris Gray]] | turing-complete = Yes | latest release version = | latest release date = | influenced_by = [[ALGOL 68]], [[Pascal (programming language)|Pascal]], [[C (programming language)|C]] | influenced = | file_ext = .d .g | operating_system = [[CP/M]], [[Amiga]] | license = copyrighted shareware | website = }} '''Draco''' was a [[shareware]] [[programming language]] created by [[Chris Gray (programmer)|Chris Gray]]. First developed for [[CP/M]] systems, [[Amiga]] version followed in 1987.<ref>{{cite magazine |last=Foust|first=John|date=August 1987|title=The AMICUS Network, New Fish disks|magazine=Amazing Computing|publisher=PiM Publications|issn=0886-9480|volume=2|number=8|pages=85}}</ref> Although Draco, a blend of [[Pascal (programming language)|Pascal]] and [[C (programming language)|C]],<ref>{{cite magazine |date=April 1991|title=PD Toolbox|magazine=AmigaWorld Tech Journal|publisher=IDG Communications|issn=1054-4631|volume=1|number=1|pages=24}}</ref> was well suited for general purpose programming, its uniqueness as a language was its main weak point.<ref>{{cite magazine |last=Quaid|first=Patrick|date=May 1988|title=Proletariat Programming A Look at Freely Distributable Compilers for the Amiga|magazine=Amazing Computing|publisher=PiM Publications|issn=0886-9480|volume=3|number=5|pages=82}}</ref> Gray used Draco for the Amiga to create a port of [[Peter Langston|Peter Langston's]] game ''[[Empire (1972 video game)|Empire]]''.
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