Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Fire-and-forget
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Short description|Type of missile guidance}} {{About|the type of missile guidance|the video game|Fire & Forget II}} {{Refimprove|date=August 2019}} [[File:Missile MBDA Brimstone.jpg|thumb|right|The [[RAF]]'s [[Brimstone missile]] is a fire-and-forget [[anti-tank missile]].]] '''Fire-and-forget'''<ref>{{Cite web |url=http://defense-update.com/features/du-2-07/helicopters_3gen_missiles.htm |title=Operational limitations of Fire-and-forget Missiles |access-date=2018-03-29 |archive-url=https://web.archive.org/web/20180330143639/http://defense-update.com/features/du-2-07/helicopters_3gen_missiles.htm |archive-date=2018-03-30 |url-status=dead }}</ref><ref>{{cite web|url=http://www.smallarmssurvey.org/fileadmin/docs/G-Issue-briefs/SAS-IB9-MANPADS-and-Syria.pdf|archive-url=https://web.archive.org/web/20140827124543/http://www.smallarmssurvey.org/fileadmin/docs/G-Issue-briefs/SAS-IB9-MANPADS-and-Syria.pdf|url-status=dead|archive-date=August 27, 2014|format=PDF|title=Fire and Forget : The Proliferation of Man-portable Air Defence Systems in Syria|website=Smallarmssurvey.org|access-date=12 August 2019}}</ref> is a type of [[missile guidance]] which does not require further external intervention after launch such as illumination of the target or [[Wire-guided missile|wire guidance]], and can hit its target without the launcher being in line-of-sight of the target. This is an important property for a guided weapon to have, since a person or vehicle that lingers near the target to guide the missile (using, for instance, a [[laser designator]]) is vulnerable to attack and unable to carry out other tasks. Generally, information about the target is programmed into the missile just prior to launch. This can include coordinates, radar measurements (including velocity), or an infrared image of the target. After it is fired, the missile guides itself by some combination of [[Inertial navigation system|gyroscopes and accelerometers]], [[Global Positioning System|GPS]], onboard [[active radar homing]], [[infrared homing]] optics, and [[anti-radiation missile|anti-radiation homing]]. Some systems offer the option of either continued input from the launch platform or fire-and-forget. Fire-and-forget missiles can be vulnerable to [[Active protection system#Soft-kill measures|soft-kill]] systems on modern main battle tanks, in addition to existing [[Active protection system#Hard-kill measures|hard-kill]] systems. As opposed to unguided RPGs which require a hard-kill system (a counter projectile(s) used to destroy the incoming missile), fire-and-forget missiles can often be jammed by means such as electro-optical [[Acousto-optic programmable dispersive filter|dazzlers]].
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)