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Gamesmanship
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{{Short description|Game strategy of dubious methods}} {{Refimprove|date=July 2008}} [[File:Batalla de Santiago 2.jpg|thumb|Feigning, exaggerating or drawing out an injury is a common strategy in [[association football]] to draw out time and an example of gamesmanship]] '''Gamesmanship''' is the use of dubious (although not technically illegal) methods to win or gain a serious advantage in a game or sport. It has been described as "Pushing the rules to the limit without getting caught, using whatever dubious methods possible to achieve the desired end".<ref>Lumpkin, Stoll and Beller, 1994:92</ref> It may be inferred that the term derives from the idea of playing for the game (i.e. to win at any cost) as opposed to [[sportsmanship]], which derives from the idea of playing for sport. The term was popularized by [[Stephen Potter]]'s humorous{{citation needed|date=April 2023}} 1947 book, ''The Theory and Practice of Gamesmanship (or the Art of Winning Games without Actually Cheating)''. It had, however, been used before by [[Ian Coster]] in his autobiographic book ''Friends in Aspic'', published in 1939,<ref>Ian Coster: ''Friends in Aspic'' (London 1939), pp. 49 and 64.</ref> where it was attributed to [[Francis Meynell]].
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