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Go proverb
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{{Short description|Aphorism about the board game gained from experience}} {{GoBoardGame}} '''Go proverbs''' are traditional [[proverb]]s relating to the [[Go (board game)|game of Go]], generally used to help one find good moves in various situations during a game. They are generalizations and thus a particular proverb will have specific situations where it is not applicable. Knowing when a proverb is inapplicable is part of the process of getting stronger as a Go player. Indeed, several proverbs contradict each other—however they agree in as much as they advise the player to pay attention to the stated situation. Go proverbs, life-or-death problems ([[tsumego]]), and compilations of go games ([[kifu]]) are the three major traditional teaching resources for the game of go. Several books relating to Go proverbs have been written, for example ''Go Proverbs illustrated'' by [[Kensaku Segoe]] ({{lang|ja|瀬越憲作}}) was published in 1960. Such books do not just quote the proverb but spend their pages explaining the meaning and application of the proverbs. Some proverbs have a more general applicability. For example, one famous proverb is to move where your opponent wants to move. This may be used as a [[heuristic]] in games such as ''[[Scrabble]]''.<ref>{{Cite book |url=https://books.google.com/books?id=UrhlE15k30sC&pg=PA4 |title=Efficient Control of Selective Simulations |first=Brian |last=Sheppard|date=10 February 2006 |isbn=9783540324881 }}</ref>
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