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Hide-and-seek
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{{short description|Children's game}} {{other uses|Hide and Seek (disambiguation)}} {{pp-vandalism|small=yes}} {{More citations needed|date=January 2021}} {{Infobox game | italic title = no |name=| subject_name=Hide-and-seek |image=| image_link=[[Image:Meyerheim Versteckspiel.jpg|250px]] | image_caption=A 19th-century painting of three children playing hide-and-seek in a forest ([[Friedrich Eduard Meyerheim]]) | players=2+ | ages=3+ | setup_time={{circa}} 90 seconds | playing_time= No limit | random_chance=Very low | skills=Running, tracking, hiding, observation, ability to stay silent, patience }} '''Hide-and-seek''' (sometimes known as '''hide-and-go-seek''') is a [[children's game]] in which at least two players (usually at least three)<ref>{{Cite magazine|url=https://www.wired.com/2009/08/simpleoutdoorplay/|title=30 Classic Outdoor Games for Kids |last=Williams|first=Jenny|date=20 August 2009|magazine=Wired|access-date=2 July 2017|at=Hide and Seek}}</ref> conceal themselves in a set environment, to be found by one or more seekers. The game is played by one chosen player (designated as being "it") counting to a predetermined number with eyes closed while the other players hide. After reaching this number, the player who is "it" calls "Ready or not, here I come!" or "Coming, ready or not!" and then attempts to locate all concealed players.<ref>{{cite journal |last1=Trafton |first1=J. Gregory |last2=Schultz |first2=Alan |last3=Perznowski |first3=Dennis |last4=Bugajska |first4=Magdalena |last5=Adams |first5=William |last6=Cassimatis |first6=Nicholas |last7=Brock |first7=Derek |date=August 2003 |title=Children and robots learning to play hide and seek |url=http://www.nrl.navy.mil/aic/iss/pubs/trafton.hideseek.hri.pdf |url-status=dead |journal=Naval Research Laboratory |publisher= |archive-url=https://ghostarchive.org/archive/20221009/http://www.nrl.navy.mil/aic/iss/pubs/trafton.hideseek.hri.pdf |archive-date=2022-10-09 |access-date=December 2, 2011}}</ref> The game can end in one of several ways. The most common way of ending is the player chosen as "it" locates all players; the player found first is the loser and is chosen to be "it" in the next game. The player found last is the winner. Another common variation has the seeker counting at "home base"; the hiders can either remain hidden or they can come out of hiding to race to home base; once they touch it, they are "safe" and cannot be tagged. The game is an example of an [[oral tradition]], as it is commonly passed by children.<ref>{{cite web |last1=Luongo |first1=Ryan P. Dalton, Francisco |title=Play May Be a Deeper Part of Human Nature Than We Thought |url=https://www.scientificamerican.com/article/play-may-be-a-deeper-part-of-human-nature-than-we-thought/ |website=Scientific American |access-date=3 January 2021 |language=en}}</ref>
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