Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Intersection number
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Short description|Generalized notion of counting curve intersections}} {{about|algebraic geometry|the concept in graph theory|Intersection number (graph theory)}} In [[mathematics]], and especially in [[algebraic geometry]], the '''intersection number''' generalizes the intuitive notion of counting the number of times two curves intersect to higher dimensions, multiple (more than 2) curves, and accounting properly for [[tangent|tangency]]. One needs a definition of intersection number in order to state results like [[Bézout's theorem]]. The intersection number is obvious in certain cases, such as the intersection of the ''x''- and ''y''-axes in a plane, which should be one. The complexity enters when calculating intersections at points of tangency, and intersections which are not just points, but have higher dimension. For example, if a plane is tangent to a surface along a line, the intersection number along the line should be at least two. These questions are discussed systematically in [[intersection theory]].
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)