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Irrlicht Engine
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{{Short description|Computer game programming engine}} {{Use dmy dates|date=August 2020}} {{Infobox software | name = Irrlicht 3D Engine | logo = Irrlicht new logo.png | developer = Nikolaus Gebhardt et al. | latest release version = 1.8.5 | latest release date = {{Start date and age|2021|11|1|df=yes|br=yes}} | latest preview version = | programming language = [[C++]] | operating system = [[Cross-platform]]: [[Microsoft Windows|Windows]], [[Linux]], [[macOS]], [[Windows CE]] | genre = [[Application framework]] | license = [[zlib license|zlib/libpng]]-based | website = {{URL|https://irrlicht.sourceforge.io/}} }} '''Irrlicht''' (pronounced {{IPA|de|ΛΙͺΚlΙͺΓ§t|}} in German) is an [[open-source software|open-source]] [[game engine]] written in [[C++]]. It is [[cross-platform]], officially running on [[Microsoft Windows|Windows]], [[macOS]], [[Linux]] and [[Windows CE]] and due to its open nature ports to other systems are available, including [[FreeBSD]], [[Xbox (console)|Xbox]] (up to Irrlicht version 1.8.1), [[PlayStation Portable]],<ref>{{cite web |url=http://www.ltestudios.com/projects/lte-game-engine/ |title=LTE Game Engine |publisher=Ltestudios.com |access-date=13 November 2011 |url-status=dead |archive-url=https://web.archive.org/web/20110713235341/http://www.ltestudios.com/projects/lte-game-engine/ |archive-date=13 July 2011}}</ref> [[Symbian]],<ref>{{cite web|url=https://sourceforge.net/projects/irrlichtfors60/ |title=Irrlicht For S60 |publisher=Sourceforge.net |date=10 December 2008 |access-date=13 November 2011}}</ref> [[iPhone]],<ref>{{cite web|url=http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?p=181454 |title=Announcement about Irrlicht on iPhone |publisher=Irrlicht.sourceforge.net |access-date=13 November 2011}}</ref> [[AmigaOS 4]],<ref>{{Cite web|url=http://irrlicht.sourceforge.net/?p=1679|title=AmigaOS4 port of Irrlicht 1.8.4 β Irrlicht Engine - A free open source 3D engine}}</ref> Sailfish OS via a Qt/QML wrapper, <ref>{{Cite web|url=https://github.com/savegame/sailfish-irrQml|title = Savegame/Sailfish-irrQml| website=[[GitHub]] |date = 14 May 2019}}</ref> and [[Google Native Client]].<ref>{{cite web|url=http://irrlicht.sourceforge.net/forum/viewtopic.php?f=6&t=46400&start=15 |title=Irrlicht on Google Native Client |publisher=Irrlicht.sourceforge.net |access-date=4 June 2012}}</ref> Irrlicht is known for its small size and compatibility with new and older hardware alike, ease of learning, and a large friendly community.<ref>{{cite web|url=http://irrlicht.sourceforge.net/phpBB2/index.php |title=Irrlicht support forum |publisher=Irrlicht.sourceforge.net |access-date=13 November 2011}}</ref>{{Unreliable source?|date=July 2014}} Unofficial bindings for many languages exist including [[AutoIt]],<ref>{{cite web |url=http://www.irrlicht3d.org/wiki/index.php?n=Main.AutoIt |title=Au3irrlicht |publisher=Irrlicht3d.org |date=7 September 2010 |access-date=13 November 2011 |archive-url=https://web.archive.org/web/20130328201537/http://irrlicht3d.org/wiki/index.php?n=Main.AutoIt |archive-date=28 March 2013 |url-status=dead}}</ref> [[C++Builder]],<ref>{{cite web |url=http://komradstudios.altervista.org/cppbIrrlicht |title=cppbIrrlicht |publisher=Komradstudios.altervista.org |date=23 April 2009 |access-date=13 November 2011 |archive-url=https://web.archive.org/web/20110725001405/http://komradstudios.altervista.org/cppbIrrlicht/ |archive-date=25 July 2011 |url-status=dead}}</ref> [[FreeBASIC]],<ref>{{cite web|url=https://www.freebasic.net/forum/viewtopic.php?t=31076|title=FreeBASIC binding of Irrlicht 3D engine 1.8.6|website=[[FreeBASIC]] Forums|first=D.J.|last=Peters|date=2021-12-26|access-date=2023-03-26}}</ref> [[GameMaker Studio|GameMaker Language]],<ref>{{cite web |url=http://gmc.yoyogames.com/lofiversion/index.php/t61910.html |title=GMIrrlicht |publisher=Gmc.yoyogames.com |access-date=13 November 2011 |archive-date=5 November 2008 |archive-url=https://web.archive.org/web/20081105140415/http://gmc.yoyogames.com/lofiversion/index.php/t61910.html |url-status=dead}}</ref> [[Java (programming language)|Java]],<ref>{{cite web|url=http://jirr.sourceforge.net/ |title=Jirr: Irrlicht for Java |publisher=Jirr.sourceforge.net |access-date=13 November 2011}}</ref> [[Lua (programming language)|Lua]],<ref>{{cite web|url=http://irrlua.sourceforge.net/ |title=IrrLua, A Lua front end to Irrlicht |publisher=Irrlua.sourceforge.net |access-date=13 November 2011}}</ref> [[.NET Framework|.NET]],<ref>{{cite web|url=https://sourceforge.net/projects/irrlichtnetcp/ |title=Irrlicht.Net Cross Platform Project Page |publisher=Sourceforge.net |access-date=13 November 2011}}</ref><ref>{{cite web|url=http://sourceforge.net/projects/irrlichtlime/ |title=Irrlicht Lime |publisher=Sourceforge.net |access-date=8 April 2016}}</ref><ref>{{cite web|url=https://github.com/slater1/Irrlicht.Net |title=Irrlicht.Net |publisher=GitHub.com |access-date=18 May 2020}}</ref> [[Object Pascal]] ([[Delphi (programming language)|Delphi]]),<ref>{{cite web|url=http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=10511 |title=Irrlicht 4 Delphi |publisher=Irrlicht.sourceforge.net |access-date=13 November 2011}}</ref><ref>{{cite web|url=http://sourceforge.net/projects/irr-pascal |title=IrrPascal |publisher=Sourceforge.net |access-date=13 November 2011}}</ref> [[Perl]],<ref>{{cite web|url=http://search.cpan.org/~tels/Games-Irrlicht-0.04/lib/Games/Irrlicht.pm |title=Irrlicht for Perl |publisher=Search.cpan.org |access-date=13 November 2011}}</ref> [[Python (programming language)|Python]],<ref>{{cite web|url=https://pypi.org/project/pyirrlicht |title=ctypes python module for Irrlicht Engine SDK. |access-date=28 July 2020}}</ref><ref>{{cite web|url=https://sourceforge.net/projects/venom-v2/ |title=Venom: Irrlicht wrapper for Python |publisher=Sourceforge.net |access-date=13 November 2011}}</ref> and [[Ruby (programming language)|Ruby]],<ref>{{cite web |url=http://irr.rubyforge.org/ |archive-url=https://web.archive.org/web/20040528080318/http://irr.rubyforge.org/ |url-status=dead |archive-date=28 May 2004 |title=IrrRuby |publisher=Irr.rubyforge.org |access-date=13 November 2011}}</ref> though most of them have not been maintained for five years or more. Irrlicht's development began in 2003 with one developer, Nikolaus Gebhardt.<ref>{{cite web|url=http://www.linuxdevcenter.com/pub/a/linux/2005/06/02/irrlicht.html |title=Interview with the Irrlicht founder |publisher=Linuxdevcenter.com |date=9 October 2008 |access-date=13 November 2011}}</ref> Only after the 1.0 release of Irrlicht in 2006 did the team grow to ten members as of 2011, most of them being developers.<ref>{{cite web|url=http://irrlicht.sourceforge.net/author.html |title=Development team members |publisher=Irrlicht.sourceforge.net |date=14 February 2006 |access-date=13 November 2011}}</ref> Irrlicht is a common German term for a [[will-o'-the-wisp]].
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