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Join point
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{{multiple issues| {{one source|date=February 2025}} {{More citations needed|date=August 2017}} {{sources exist|date=February 2025}} }} In [[computer science]], a '''join point''' is a point in the [[control flow]] of a [[computer program|program]] where the control flow can arrive via two different paths. In particular, it's a [[basic block]] that has more than one [[Glossary of graph theory terms#direct predecessor|predecessor]].<ref>{{Cite book|title=Engineering a compiler|last=Cooper|first=Keith D.|date=2012|publisher=Elsevier/Morgan Kaufmann|others=Torczon, Linda.|isbn=978-0120884780|edition=2nd|location=Amsterdam|pages=476|oclc=714113472}}</ref> In [[aspect-oriented programming]] a [[set (mathematics)|set]] of join points is called a [[pointcut]]. A join point is a specification of when, in the corresponding main program, the [[Aspect (computer science)|aspect]] code should be executed. The join point is a point of execution in the base code where the [[Advice (programming)|advice]] specified in a corresponding [[pointcut]] is applied.
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