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Jumping Flash!
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{{Short description|1995 video game}} {{featured article}}{{Use mdy dates|date=October 2024}} {{Infobox video game | image = Jumping_Flash_art.png | caption = Promotional artwork used in European and Asian territories. | alt = A cartoon rabbit character on a yellow background with text "PlayStation" and "Jumping Flash!" | developer = Exact<br>Ultra{{efn|[[Sony Computer Entertainment Japan]] assisted on development.}} | publisher = [[Sony Computer Entertainment]] | director = Koji Tada | producer = {{Unbulleted list|Tetsuji Yamamoto|Junichiro Ueno|Yukihito Morikawa}} | composer = [[Takeo Miratsu]] | designer = {{Unbulleted list|Toshimitsu Odaira|Hiroyuki Saegusa|Shuji Nomaguchi}} | programmer = {{Unbulleted list|Hiroshi Yamamoto|Kazuki Toyota|Takashi Katano}} | artist = Kazuma Shirasaki | writer = {{Unbulleted list|Shuji Nomaguchi|Kazuya Sakamoto}} | engine = | platforms = [[PlayStation (console)|PlayStation]] | released = {{Video game release|JP|April 28, 1995|PAL|September 29, 1995|NA|November 2, 1995}} | genre = [[Platform game|Platform]] | modes = [[Single-player video game|Single-player]] | title = Jumping Flash! }} {{Nihongo foot|'''''Jumping Flash!'''''|γΈγ£γ³γγ³γ°γγ©γγ·γ₯!|Janpingu Furasshu!|group=lower-alpha|lead=yes}} is a 1995 [[platform game|platform]] [[video game]] developed by Exact and Ultra and published by [[Sony Computer Entertainment]] for the [[PlayStation (console)|PlayStation]]. It was originally released on April 28, 1995 in Japan, September 29, 1995 in [[PAL territories]] as well as November 2, 1995 in North America. Presented in a [[First-person (video games)|first-person perspective]], the game follows a robotic rabbit named "Robbit" as he searches for missing jet pods scattered by the game's [[astrophysicist]] antagonist character Baron Aloha. Robbit must explore each section of Crater Planet to retrieve all of the jet pods, stop Aloha and save the world from being destroyed. The game was designed as a [[technology demonstration|technology demonstrator]] for the PlayStation console and was revealed in early 1994 under the provisional title of "Spring Man". ''Jumping Flash!'' utilizes much of the [[game engine]] used in ''[[Geograph Seal]]'', an earlier game by Exact for the [[X68000]] home computer. ''Jumping Flash!'' has been described as an ancestor of, as well as an early showcase for, [[3D computer graphics|3D graphics]] in [[Video game console|console gaming]]. It was generally well received by critics, who praised its graphics and unique 3D platforming gameplay, but it was eventually overshadowed by later 3D platformers of the [[History of video game consoles (fifth generation)|fifth console generation]]. ''Jumping Flash!'' spawned two sequels: ''[[Jumping Flash! 2]]'' and ''[[Robbit Mon Dieu]]''. It received positive reviews at the time of release, and made an appearance in ''[[Next Generation (magazine)|Next Generation]]''{{'}}s "Top 100 Games of All Time" just one year after. The game was described as the third-most underrated video game of all time by Matt Casamassina of [[IGN]] in 2007. It holds the [[Guinness World Record]] as the "first platform video game in true 3D".
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