Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Mega Man Network Transmission
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Short description|2003 video game}} {{Infobox video game |image = Mega Man Network Transmission Coverart.png |caption = North American cover art |developer = [[Arika]] |publisher = [[Capcom]] |director = Akira Kurabayashi |producer = [[Keiji Inafune]]<br />Ichiro Mihara |designer = Hiroshi Okuda |artist = Motokazu Sakai |composer = [[Shinji Hosoe]]<br/>Ayako Saso<br/>Yousuke Yasui |series = ''[[Mega Man Battle Network]]'' |released = {{vgrelease|JP|March 6, 2003<ref name="jprelease">{{cite web|author=Arika staff|title=Release Dates|url=http://www.arika.co.jp/arika_eng/release/release.html|publisher=[[Arika]]|access-date=June 11, 2010|url-status=dead|archive-url=https://web.archive.org/web/20100402194321/http://www.arika.co.jp/arika_eng/release/release.html|archive-date=April 2, 2010}}</ref>|NA|June 17, 2003<ref>{{cite web|author=GameZone staff|date=June 17, 2003|title=Capcom Releases ''Mega Man Network Transmission'' on GameCube|url=http://www.gamezone.com/news/capcom_releases_mega_man_network_transmission_on_gamecube|publisher=GameZone|access-date=June 11, 2010|archive-date=June 14, 2012|archive-url=https://web.archive.org/web/20120614033115/http://www.gamezone.com/news/capcom_releases_mega_man_network_transmission_on_gamecube|url-status=live}}</ref>|PAL|June 27, 2003<ref>{{cite web|author=Kosmina, Ben|date=July 1, 2003|title=GameCube Australian Release Dates|url=http://www.nintendoworldreport.com/news/8777|publisher=Nintendo World Report|access-date=March 15, 2011|archive-date=July 14, 2011|archive-url=https://web.archive.org/web/20110714185751/http://www.nintendoworldreport.com/news/8777|url-status=live}}</ref>}} |genre = [[Action game|Action]], [[Platform game|platform]], [[Role-playing video game|role-playing]] |modes = [[Single-player video game|Single-player]] |platforms = [[GameCube]] }} {{Nihongo foot|'''''Mega Man Network Transmission'''''|γγγ―γγ³ γ¨γ°γΌ γγ©γ³γΉγγγ·γ§γ³|Rokkuman Eguze Toransumisshon|group=lower-alpha|extra=lit. 'Rockman.EXE: Transmission'|lead=yes}} is a 2003 [[Action game|action]]-[[Platform game|platform]] [[video game]] developed by [[Arika]] and published by [[Capcom]] for the [[GameCube]] [[video game console]]. The game was first released in Japan on March 6, 2003, and in North America and [[PAL region]]s the following June as Arika's only GameCube game. ''Network Transmission'' is part of the [[Mega Man Battle Network|''Mega Man Battle Network'' series]], which originated on the [[Game Boy Advance]] (GBA) [[handheld game console|handheld]] and takes place in an alternate timeline to the main [[Mega Man series|''Mega Man'' series]]. Taking place one month after the events of the first [[Mega Man Battle Network (video game)|''Mega Man Battle Network'' game]], the plot follows the protagonist [[List of Mega Man Battle Network characters#Lan Hikari|Lan Hikari]] and his online avatar [[List of Mega Man Battle Network characters#MegaMan.EXE|MegaMan.EXE]] in their fight against the "[[List of Mega Man Battle Network characters#WWW (World Three)|WWW (World Three)]]" organization and its attempt to unleash and spread the infectious "Zero [[Computer virus|Virus]]" into cyberspace. The player controls MegaMan through a set of levels that require actions such as jumping, sliding, and shooting, as well as the use of special "Battle Chips" that grant the player various combat and movement abilities. ''Network Transmission'' combines [[action game|action]] and [[platform game|platforming]] gameplay elements from older ''Mega Man'' games with the strategy and [[Role-playing video game|role-playing]] elements as defined by the ''Battle Network'' series. The development team's intent was to meld these attributes into a home console title that would appeal to the young gamer audience that they found with the GBA series. Critical reception for ''Network Transmission'' has been mostly average reviews. Although it received some positive remarks for its Battle Chip gameplay, many critics have complained that the game features a high or unbalanced [[difficulty level]]. The game's sound and its combination of [[2D computer graphics|2D]] and [[3D computer graphics|3D]] [[cel-shaded animation|cel-shaded]] graphics have been met with varied opinions.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)