Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
QuickTime Animation
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Short description|Video codec by Apple Inc}} {{notability|date=September 2011}} '''QuickTime Animation''' format (also known as '''QuickTime RLE''') is a [[video compression format]] and [[video codec|codec]] created by [[Apple Computer]] to enable playback of [[RGB]] video in [[Real-time computing|real time]] without expensive hardware.<ref>{{cite web|url=https://developer.apple.com/techpubs/quicktime/qtdevdocs/PDF/QTFileFormat.pdf |title=QuickTime File Format |work=Inside QuickTime: The QuickTime Technical Reference Library |publisher=Apple Inc. |format=PDF |year=2000 |access-date=5 April 2013 |url-status=dead |archive-url=https://web.archive.org/web/20000307235449/http://developer.apple.com/techpubs/quicktime/qtdevdocs/PDF/QTFileFormat.pdf |archive-date=March 7, 2000 }}</ref><ref name=wikicx>{{cite web |url=http://wiki.multimedia.cx/index.php?title=Apple_QuickTime_RLE |title=Apple QuickTime RLE |work=MultimediaWiki |date=24 May 2011 |access-date=9 April 2013}}</ref> It is generally found in the [[QuickTime File Format|QuickTime]] [[Container format (digital)|container]] with the [[FourCC]] 'rle '.<ref group="note">Three letters followed by a space.</ref> It can perform either [[lossless compression|lossless]] or [[lossy compression|lossy]] compression and is one of the few video codecs that supports an [[alpha channel]]. Supported [[color depth]]s are 1-bit (monochrome), 15-bit RGB, 24-bit RGB, 32-bit [[RGBA color space|ARGB]], as well as [[Palette (computing)|palettized]] RGB. As a result of reverse-engineering of the format, a decoder is implemented in [[XAnim]] as well as an encoder and decoder in [[libavcodec]].<ref name=xanim>{{cite web |url=http://www.math.unl.edu/~rdieter1/OpenStep/X11/xanim.2.70.6.4.2.README |title=xanim.2.70.6.4.2 README |author=Mark Podlipec |date=10 December 1997 |work=XAnim |access-date=4 April 2013 |archive-date=28 December 2015 |archive-url=https://web.archive.org/web/20151228114941/http://www.math.unl.edu/~rdieter1/OpenStep/X11/xanim.2.70.6.4.2.README |url-status=dead }}</ref><ref>{{cite web |url=http://ffmpeg.org/general.html |title=FFmpeg Documentation |author=<!--Staff writer(s); no by-line.--> |work=FFmpeg |access-date=4 April 2013}}</ref>
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)