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R.C. Pro-Am II
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{{short description|1992 racing video game}} {{Infobox video game |title = R.C. Pro-Am II |image = RC Pro Am 2 cover.jpg |developer = [[Rare (company)|Rare]] |publisher = [[Tradewest]] |artist = Chris Peil |composer = [[David Wise (composer)|David Wise]] |released = {{vgrelease|NA|December 1992|EU|September 1993}} |genre = [[Racing video game|Racing]]/[[Vehicular combat game|Vehicular combat]] |modes = [[Single-player]], [[Multiplayer video game|multiplayer]] |platforms = [[Nintendo Entertainment System]] }} '''''R.C. Pro-Am II''''' is a [[racing video game]] developed by [[Rare (company)|Rare]] and released by [[Tradewest]] for the [[Nintendo Entertainment System]] in December 1992. The game is the sequel to the 1988 ''[[R.C. Pro-Am]]'' and features similar gameplay with a wider variety of tracks, currency-based vehicle and weapon upgrades, and [[bonus stage]]s. In ''R.C. Pro-Am II'', four players, either human or [[Artificial intelligence (video games)|artificial intelligence]], race on a series of tracks to finish first while avoiding obstacles and hazards. The winner receives race points and money. The game features a [[Multiplayer video game|multiplayer]] mode in which up to four human players can compete against each other simultaneously. Reviewers praised the sequel's additional features and variety, while others found its gameplay unoriginal compared to the original and its contemporaries. Critics lauded the multiplayer mode, which some said was a reason alone to buy the game. The game was released in Rare's 2015 ''[[Rare Replay]]'' compilation for [[Xbox One]].
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