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Rejection sampling
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{{Short description|Computational statistics technique}} In numerical analysis and [[computational statistics]], '''rejection sampling''' is a basic technique used to generate observations from a [[probability distribution|distribution]]. It is also commonly called the '''acceptance-rejection method''' or "accept-reject algorithm" and is a type of exact simulation method. The method works for any distribution in <math>\mathbb{R}^m</math> with a [[Probability density function|density]]. Rejection sampling is based on the observation that to sample a [[random variable]] in one dimension, one can perform a uniformly random sampling of the two-dimensional Cartesian graph, and keep the samples in the region under the graph of its density function.<ref>{{Cite book|title = Generalized Accept-Reject sampling schemes|pages = 342β347|doi = 10.1214/lnms/1196285403|first1 = George|last1 = Casella|first2 = Christian P.|last2 = Robert|first3 = Martin T.|last3 = Wells|isbn = 9780940600614|publisher = Institute of Mathematical Statistics|year = 2004}}</ref><ref name="radford03">{{cite journal |first=Radford M. |last=Neal |title=Slice Sampling |journal=[[Annals of Statistics]] |volume=31 |issue=3 |pages=705β767 |year=2003 |doi=10.1214/aos/1056562461 |mr=1994729 | zbl = 1051.65007 |doi-access=free}}</ref><ref name="bishop06">{{cite book | last = Bishop | first = Christopher | title = Pattern Recognition and Machine Learning | publisher = [[Springer Science+Business Media|Springer]] | year = 2006 | chapter = 11.4: Slice sampling | isbn = 978-0-387-31073-2 }}</ref> Note that this property can be extended to ''N''-dimension functions.
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