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Ron Gilbert
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{{Short description|American video game designer}} {{Use mdy dates|date=July 2024}} [[File:Ron Gilbert, July 2013.jpg|thumb|Gilbert in 2013]] '''Ronald David Gilbert'''<ref>{{cite web|url=https://mastodon.gamedev.place/@grumpygamer/112660547956009733 |title=I guess I should think about getting a new passport. Probably should have thought about that a while ago. |website=mastodon.gamedev.place |date=June 22, 2024 |language=en}}</ref> is an American [[video game designer|video game designer]], [[video game programmer|programmer]], and [[video game producer|producer]]. His games are generally focused on interactive story-telling, and he is arguably best known for his work on several [[LucasArts]] [[adventure game]]s, including ''[[Maniac Mansion]]'' and the first two ''[[Monkey Island (series)|Monkey Island]]'' games. In 2009, he was chosen by [[IGN]] as one of the top 100 game creators of all time.<ref>{{cite web|url=https://www.ign.com/top/game-creators/81.html |title=IGN - 81. Ron Gilbert |website=IGN |language=en |access-date=November 14, 2023 |archive-url=https://web.archive.org/web/20140420070954/http://www.ign.com/top/game-creators/81.html |archive-date=April 20, 2014}}</ref> While a student in 1983, he co-wrote Graphics BASIC, and he then worked on [[action games]] for [[HESware]], which went out of business. He afterwards joined Lucasfilm Games (later LucasArts), and was given the opportunity to develop his own games. He invented [[SCUMM]], a technology used in many subsequent games. After leaving LucasArts, Gilbert co-founded the children's gaming company [[Humongous Entertainment]] in 1992 and its sister company [[Cavedog Entertainment]] in 1995, where he produced games such as ''[[Total Annihilation]]'' for adults. He cofounded Hulabee Entertainment with [[Shelley Day]], releasing children's games between 2001 and 2003. After working with Beep Games between 2004 and 2007, he was creative director at Vancouver-based [[Hothead Games]] development studio between 2008 and 2010, also doing some work for [[Telltale Games]] and with ''[[Penny Arcade]]''. In 2013, he announced that he would move on from [[Double Fine Productions]], after releasing the game ''[[The Cave (video game)|The Cave]]'' with them. In 2017, he announced ''[[Thimbleweed Park]]'' with Terrible Toybox, serving as writer, designer, and programmer since 2014. In 2022, he returned to the ''Monkey Island'' series, co-designing and co-writing ''[[Return to Monkey Island]].''
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