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SimTown
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{{more citations needed|date=April 2018}} {{Short description|1995 video game}} {{Infobox video game |title = SimTown |image = SimTown Coverart.jpg |developer = Tavex,<ref>{{cite web | url=http://www.tav.kiev.ua/games/simtown.shtml | title=Tavex - Software Outsourcing and Offshore Programming Company }}</ref> [[Maxis]] |publisher = Maxis |producer = Claire Curtin |designer = Aurora Design |programmer = John Lewis<br>Daniel Browning |artist = Jenny Martin |composer = Joey Edelman |engine = |series = ''[[List of Sim video games|Sim]]'' |released = [[1995 in video gaming|1995]] |genre = [[City-building game|City-building]] |modes = [[Single-player]] |platforms = [[Apple Macintosh|Macintosh]], [[Microsoft Windows|Windows]], [[OS/2 Warp 4]], [[Super Nintendo Entertainment System|Super Famicom]] }} '''''SimTown''''' is a 1995 [[video game]] published by [[Maxis]], much like the best-selling ''[[SimCity]]'' but on a smaller scale. ''SimTown'' allows the player to construct a [[town]] consisting of [[street]]s, [[house]]s, businesses and [[park]]s and then control the people in it. ''SimTown'' is one of the many "Sim" spin-offs from ''SimCity'', and was targeted more towards [[child]]ren. The Macintosh version was released in May 1995.<ref>{{cite magazine |last1=Crotty |first1=Cameron |title=New Products - SimTown |journal=[[Macworld]] |date=May 1995 |page=50 |publisher=[[International Data Group]]}}</ref> The [[Super Nintendo Entertainment System|Super Famicom]] version of ''SimTown'' is titled {{nihongo|'''''SimCity Jr.'''''|γ·γ γ·γγ£Jr.}} and was published by [[Imagineer (Japanese company)|Imagineer]] exclusively in [[Japan]].
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