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Simulacra and Simulation
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{{short description|1981 book by Jean Baudrillard}} {{distinguish|Simulation hypothesis|Simulated reality}} {{Use dmy dates|date=September 2020}} {{Infobox book| <!-- See [[Wikipedia:WikiProject Novels]] or [[Wikipedia:WikiProject Books]] --> | name = Simulacra and Simulation | title_orig = Simulacres et Simulation | translators = Paul Foss, Paul Batton & Philip Beitchman | image = File:Simulacres et Simulation.jpg | caption = Cover of the first edition | author = [[Jean Baudrillard]] | illustrator = | cover_artist = | country = France | language = French | series = | subject = [[Simulacra]], [[semiotics]] | publisher = Éditions Galilée (French) & [[Semiotext(e)]] (English) | pub_date = 1981 | english_pub_date = 1983 | media_type = Print ([[Paperback]]) | pages = 164 pp | isbn = 2-7186-0210-4 |isbn_note= (French) & {{ISBN|0-472-06521-1}} (English) | dewey= 194 19 | congress= BD236 .B38 | oclc= 7773126 | preceded_by = | followed_by = }} '''''Simulacra and Simulation''''' ({{langx|fr|Simulacres et Simulation}}) is a 1981 [[Philosophy|philosophical]] [[treatise]] by the [[philosopher]] and [[cultural theory|cultural theorist]] [[Jean Baudrillard]], in which he seeks to examine the relationships between reality, symbols, and society, in particular the significations and symbolism of [[culture]] and [[media (communication)|media]] involved in [[Social constructivism|constructing]] an understanding of shared existence. [[Simulacra]] are copies that depict things that either had no original, or that no longer have an original.<ref>{{cite web |first1=Robert |last1=Goldman |first2=Stephen |last2=Papson |url=http://it.stlawu.edu/~global/glossary/simulacra.def.html |title=Simulacra definition |work=Information technology |publisher=[[St. Lawrence University]] |location=Canton, New York |date=30 August 2003 |access-date=4 August 2015 |archive-url=https://web.archive.org/web/20200627011355/http://it.stlawu.edu/~global/glossary/simulacra.def.html |archive-date=27 June 2020 |url-status=dead}}</ref> [[Simulation]] is the imitation of the operation of a real-world process or system over time.<ref name="definition">{{cite book | first1=Jerry | last1=Banks | first2=John S. II | last2=Carson | first3=Barry L. | last3=Nelson | first4=David M. | last4=Nicol | title=Discrete-Event System Simulation | publisher=[[Pearson Education]] | location=London, England | date=2001 | page=3 | isbn=0-13-088702-1}}</ref>
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