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Sketchpad
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{{Short description|Computer program written by Ivan Sutherland in 1963}} {{For-multi|the physical item|Sketchbook|the coworking space in Chicago|SketchPad}} {{Infobox software | name = Sketchpad | screenshot = Sketchpad-Apple.jpg | caption = Ivan Sutherland demonstrating Sketchpad (UVC via IA: [https://archive.org/details/AlanKeyD1987 video] and [https://archive.org/movies/thumbnails.php?identifier=AlanKeyD1987 thumbnails]) | author = [[Ivan Sutherland]] | developer = [[MIT Lincoln Laboratory]] | released = {{Start date and age|1963}} | programming language = TX-2 [[assembly language]] | operating system = none | platform = [[MIT Lincoln Laboratory|Lincoln]] [[TX-2]] | language = English | genre = [[animation]], [[drawing]], [[Technical drawing|drafting]], [[Computer-aided design|CAD]] | license = | website = }} '''Sketchpad''' (a.k.a. '''Robot Draftsman'''<ref>{{Cite book |last1=Armstrong |first1=Helen |date=7 June 2016 |title=Digital design theory: readings from the field |publisher=Princeton Architectural Press |isbn=978-1-61689-308-8 |location=New York |page=9}}</ref>) is a computer program written by [[Ivan Sutherland]] in 1963 in the course of his [[Doctor of Philosophy|PhD]] [[thesis]], for which he received the [[Turing Award]] in 1988, and the [[Kyoto Prize]] in 2012. It pioneered [[human–computer interaction]] (HCI),<ref name="SearsJacko2007">{{cite book |last1=Sears |first1=Andrew |last2=Jacko |first2=Julie A. |date=19 September 2007 |title=The Human–Computer Interaction Handbook: Fundamentals, Evolving Technologies and Emerging Applications, Second Edition |url=https://books.google.com/books?id=A8TPF_O385AC&pg=PA5 |access-date=1 March 2013 |publisher=CRC Press |page=5 |isbn=978-1-4106-1586-2}}</ref> and is considered the ancestor of modern [[computer-aided design]] (CAD) programs and as a major breakthrough in the development of [[computer graphics]] in general. For example, Sketchpad inspired the [[graphical user interface]] (GUI) and [[object-oriented programming]]. Using the program, Sutherland showed that computer graphics could be used for both [[computer art|artistic]] and [[Computer-aided design|technical]] purposes and for demonstrating a novel method of [[human–computer interaction]].
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