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Sokoban
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{{Short description|1981 video game}} {{pp|small=yes}} {{italic}} [[Image:Sokoban_ani.gif|frame|right|A ''Sokoban'' puzzle being solved]] {{nihongo|'''''Sokoban'''''|εεΊ«ηͺ|''SΕko-ban''|lead=no|extra={{lit|warehouse keeper}}<ref>{{cite book |author1=Yoshio Murase |author2=Hitoshi Matsubara |author3=Yuzuru Hiraga |title=Automatic Making of Sokoban Problems |editor1=Norman Foo |editor2=Randy Goebel |date=1996 |publisher=Springer Science & Business Media |isbn=978-3-540-61532-3 |page=592 |url=https://books.google.com/books?id=j2QrFVEd2GUC&dq=sokoban+meaning+warehouse&pg=PA592 |language=en}}</ref>}} is a [[puzzle video game]] in which the player pushes boxes around in a [[warehouse]], trying to get them to storage locations. The game was designed in 1981 by Hiroyuki Imabayashi and first published in Japan in 1982.
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