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Star Trek: Bridge Commander
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{{Short description|2002 video game}} {{Infobox video game |title = Star Trek: Bridge Commander |image = Star Trek - Bridge Commander Coverart.png |developer = [[Totally Games]] |publisher = [[Activision]] |director = David Litwin<br>[[Lawrence Holland]] <small>([[Creative director|creative]])</small> |producer = Parker A. Davis |designer = Bill Morrison |programmer = David Litwin<br />Erik Novales |artist = Armand Cabrera |composer = Danny Pelfrey |engine = [[Gamebryo]] |series = ''[[Star Trek]]'' |platforms = [[Microsoft Windows|Windows]] |released = {{vgrelease|NA|February 28, 2002<ref>{{Cite web |last=Butts |first=Steve |date=2002-02-28 |title=Bridge Commander Ships |url=https://www.ign.com/articles/2002/02/28/bridge-commander-ships |access-date=2023-03-28 |website=IGN |language=en |archive-date=2023-03-28 |archive-url=https://web.archive.org/web/20230328145016/https://www.ign.com/articles/2002/02/28/bridge-commander-ships |url-status=live }}</ref>|EU|March 8, 2002}} |genre = [[Space combat simulator]] |modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]] }} '''''Star Trek: Bridge Commander''''' is a [[Space combat simulator|space combat simulation]] [[video game]] for [[Microsoft Windows|Windows]], developed by [[Totally Games]] and published by [[Activision]] in 2002, based in the [[Star Trek]] universe. The plot revolves around a newly promoted captain who is assigned to investigate an explosion of a star in the Maelstrom. Throughout the mystery, the [[Player character|player]] will encounter characters from the ''Star Trek'' universe, including [[Jean-Luc Picard|Captain Picard]] and [[Data (Star Trek)|Commander Data]]. The captain and his crew take command of the ''Galaxy''-class USS ''Dauntless'' (NCC-71879) as well as the USS ''Sovereign'' (NCC-73811) to combat a new threat to the [[United Federation of Planets]]. The game allows two different styles of gameplay: storyline mode and quick battle mode. Quick battle mode allows for customized scenarios within a "simulated" environment, allowing the player to pick their allies/enemies, system, etc. With the advent of [[Mod (video games)|modding]] for ''Bridge Commander'', custom missions and campaigns have been made possible through this [[Game engine|engine]]. Voices for the game were provided by [[Patrick Stewart]] and [[Brent Spiner]], reprising their roles from the series.<ref name="cgw review"/> ''Star Trek: Bridge Commander'' was a critical success upon release and is frequently listed among the greatest ''Star Trek'' games of all time.
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