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{{Short description|American video game holding company}} {{Redirect|Take-Two||Take Two (disambiguation){{!}}Take Two}} {{Use American English|date=October 2021}} {{Use mdy dates|date=October 2021}} {{Infobox company | name = Take-Two Interactive Software, Inc. | logo = [[File:Take-Two Interactive Logo.svg|frameless|class=skin-invert]] | image = 44th St 6th Av td 26 - 1133 Avenue of the Americas.jpg | image_caption = Headquarters at 1133 [[Avenue of the Americas]] | type = [[Public company|Public]] | traded_as = {{Unbulleted list|{{NASDAQ|TTWO}}|[[Nasdaq-100]] component|[[S&P 500]] component}} | foundation = {{Start date and age|1993|09|30}} | founder = Ryan Brant | hq_location_city = [[New York City]] | hq_location_country = US | key_people = {{Unbulleted list | [[Strauss Zelnick]] | ([[chairman]] and [[Chief executive officer|CEO]]) | Karl Slatoff ([[President (corporate title)|president]]) | Lainie Goldstein ([[Chief financial officer|CFO]]) }} | industry = [[Video game industry|Video games]] | products = {{Unbulleted list | ''[[BioShock (series)|BioShock]]'' series | ''[[Borderlands (series)|Borderlands]]'' series | ''[[Civilization (series)|Civilization]]'' series | ''[[Grand Theft Auto]]'' series | ''[[Mafia (series)|Mafia]]'' series | ''[[Max Payne]]'' series | ''[[NBA 2K]]'' series | ''[[PGA Tour 2K]]'' series | ''[[Red Dead]]'' series | ''[[WWE 2K]]'' series | ''[[XCOM]]'' series }} | revenue = {{Decrease}} {{US$|5.349 billion|link=yes}}<ref name="FY 2024">{{cite web|url=https://www.sec.gov/ix?doc=/Archives/edgar/data/946581/000162828024024623/ttwo-20240331.htm |title=Take-Two Interactive Software, Inc. FY 2024 Annual Report (Form 10-K) |date=May 22, 2024|publisher=[[US Securities and Exchange Commission]] |access-date=May 22, 2024}}</ref> | revenue_year = 2024 | operating_income = {{nowrap| {{Decrease}} {{US$|-3.59 billion}}<ref name="FY 2024" />}} | income_year = 2024 | net_income = {{Decrease}} {{US$|-3.74 billion}}<ref name="FY 2024"/> | net_income_year = 2024 | assets = {{Decrease}} {{US$|12.22 billion}}<ref name="FY 2024" /> | assets_year = 2024 | equity = {{Decrease}} {{US$|5.668 billion}}<ref name="FY 2024" /> | equity_year = 2024 | num_employees = {{Increase}} 12,371<ref name="FY 2024" /> | num_employees_year = 2024 | subsid = {{Unbulleted list|[[2K (company)|2K]]|Dynamixyz|[[Ghost Story Games]]|[[NBA 2K League]] (50%)|[[Rockstar Games]]|[[Zynga]]}} | website = {{URL|https://www.take2games.com/|take2games.com}} }} '''Take-Two Interactive Software, Inc.''' is an American video game [[holding company]] based in [[New York City]] founded by Ryan Brant in September 1993. The company owns three major [[Imprint (trade name)|publishing labels]], [[Rockstar Games]], [[Zynga]] and [[2K (company)|2K]], which operate internal [[Video game developer|game development studios]]. Take-Two created the [[Private Division]] label to support publishing from [[independent video game development|independent developers]], though it sold the label in 2024. The company also formed [[Ghost Story Games]] which was a former 2K studio under the name [[Irrational Games]]. The company acquired the developers [[Socialpoint]], Playdots and [[Nordeus]] to establish itself in the [[mobile game]] market. The company also owns 50% of professional [[eSports|esports]] organization [[NBA 2K League]].<ref>{{cite web |url=https://www.cnbc.com/video/2018/08/23/esports-hits-court-players-gear-up-nba-2k-league-finals.html |title=Esports hits the court as players gear up for the NBA 2K League finals |website=[[CNBC]] |date=August 23, 2018 |access-date=September 5, 2018 |archive-url=https://web.archive.org/web/20180826150229/https://www.cnbc.com/video/2018/08/23/esports-hits-court-players-gear-up-nba-2k-league-finals.html |archive-date=August 26, 2018 |url-status=live}}</ref> Take-Two's combined portfolio includes franchises such as ''[[BioShock (series)|BioShock]]'', ''[[Borderlands (series)|Borderlands]]'', ''[[Civilization (series)|Civilization]]'', ''[[Grand Theft Auto]]'', ''[[NBA 2K]]'', ''[[WWE 2K]]'', and ''[[Red Dead]]'' among others. As of April 2025, it is one of the largest publicly traded game companies globally with an estimated [[Market capitalization|market cap]] of {{USD|41 billion|link=https://www.nasdaq.com/market-activity/stocks/ttwo}}.<ref>{{cite web |url=https://www.gamedeveloper.com/business/earnings-report-roundup-game-industry-winners-and-losers-in-q4-2017 |title=Earnings report roundup: Game industry winners and losers in Q4 2017 |first=Jon |last=Jordan |website=[[Gamasutra]] |date=March 16, 2018 |access-date=September 5, 2018 |archive-url=https://web.archive.org/web/20180826150214/https://www.gamasutra.com/view/news/315575/Earnings_report_roundup_Game_industry_winners_and_losers_in_Q4_2017.php |archive-date=August 26, 2018 |url-status=live}}</ref> {{TOC Limit|3}}
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