Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Adventure!
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Setting== The game is set in the 1920s and therefore at the origin of the Trinity Universe timeline. The release of unknown [[Telluric energy]] has led to the appearance of a number of particularly gifted characters, whose actions have the potential for shaping the future history of the world. The Aeon Society for Gentlemen, founded by [[philanthropist]] [[Maxwell Mercer]], is trying to bring together as many "Inspired" characters as possible, supporting and coordinating them in their effort for the betterment of all of humanity. But darkness lurks, and Mercer's champions will have to face it in the most unlikely locales. There are three [[archetype]]s ("[[character class]]es") for players to choose from: *Daredevils - whose only "powers" revolve around luck and incredible skill. *[[Animal magnetism|Mesmerists]] - the precursors to Trinity's Psions, masters of the powers of the mind. *Stalwarts - the precursors of Aberrant's Novas, capable of superhuman feats.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)