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Attack Retrieve Capture
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==Gameplay== There are two to four teams (green, red, blue, and yellow). Each player pilots a ship of his or her team's color. The ships move around a plane. There are obstacles which the ships cannot pass through (walls, areas with no floor, etc.) Ships are armed with a laser and a special weapon. When the laser is fired, its power drains. Laser power returns at a constant rate. In Capture the Flag Mode, a team wins by bringing the other team's or teams' flags to their own flagpost corresponding to the color of the flag. A team may have multiple flags. There are also neutral flags, which are white. A player carrying a flag moves more slowly than normal; also, he or she cannot use a teleporter or move "against" a conveyor belt. If a player drops a team flag (not white), a player from that team or another opposing team can pick up the flag after a few seconds. If a player touches their own dropped flag or the flag is left alone for a certain time, the flag is returned to its home post immediately. Neutral flags do not return by themselves. In Switch Mode or button Mode, the map has one or more switches on it. A player claims a switch for their team by touching it. A team wins by gaining control of all the switches. In Deathmatch Mode there are no team objectives. Players only attempt to kill each other to gain a high score.
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