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Audio editing software
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== Music software capabilities == Audio editing software typically offer the following features: *The ability to import and export various [[audio file format]]s for [[editing]]. *Record audio from one or more [[input/output|inputs]] and store recordings in the computer's memory as [[digital audio]]. *Edit the start time, stop time, and duration of any sound on the audio timeline. *[[Fade (audio engineering)|Fade]] into or out of a clip (e.g. an S-fade out during applause after a performance), or between clips (e.g. [[crossfader|crossfading]] between [[take]]s). *Mix multiple sound sources/tracks, combine them at various volume levels and pan from channel to channel to one or more output tracks *Apply simple or advanced effects or [[audio filter|filters]], including amplification, normalization, limiting, panning, [[dynamic range compression|compression]], expansion, [[flanging]], [[reverb]], [[audio noise reduction]], and [[equalization (audio)|equalization]] to change the audio. *Playback sound (often after being mixed) that can be sent to one or more outputs, such as speakers, additional processors, or a recording medium *Conversion between different [[audio file format]]s, or between different sound quality levels. Typically these tasks can be performed in a manner that is [[non-linear editing system|non-linear]]. Audio editors may process the audio data non-destructively in real-time, or destructively as an "off-line" process, or a hybrid with some real-time effects and some offline effects.
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