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Chex Quest
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==Gameplay== {{Main|Doom (1993 video game)#Gameplay}} [[File:Chexquest.png|left|thumb|The Chex Warrior "zorching" a Flemoid. Note the lack of lucid violence and [[wikt:gore|gore]].]] Originally based on the ''[[Doom (1993 video game)|Doom]]'' engine, the gameplay present in ''Chex Quest'' is substantially identical to its predecessor.<ref name=sicherman/> The game is played in a [[First-person shooter|first person]] perspective with the player character navigating through quasi-3D environments while enemies attempt to attack and immobilize him. Along the way, various cereal-themed power-ups, weapons, and ammunition can be found that can boost the player character's health and make him better able to counterattack or flee his enemies. When the final boss is defeated in the last level, the game is won. A few notable differences from ''Doom'' are evident, however, regarding enemy profiles (specifically the loss of long-range attacks in low-level enemies and the loss of movement in high-level enemies) and the number of levels in each world (restricted to 5 levels in ''Chex Quest'').<ref name=buffalonews>''Take That, Orphan Annie!''. [[The Buffalo News]]. 10 August 1997.</ref>
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