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Chirality (mathematics)
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== Examples== [[File:3D Cartesian Coodinate Handedness.jpg|thumb|left|Left and [[right-hand rule]]s in three dimensions]] {| class=wikitable align=right |+ The [[tetromino]]s S and Z are enantiomorphs in 2-dimensions ![[File:Tetromino S.svg|100px]]<BR>S ![[File:Tetromino Z.svg|94px]]<BR>Z |} Some chiral three-dimensional objects, such as the [[helix]], can be assigned a right or left [[handedness]], according to the [[right-hand rule]]. Many other familiar objects exhibit the same chiral symmetry of the human body, such as gloves and shoes. Right shoes differ from left shoes only by being mirror images of each other. In contrast thin gloves may not be considered chiral if you can wear them [[wiktionary:inside out|inside-out]].<ref>{{cite journal | last1 = Toong | first1 = Yock Chai | last2 = Wang | first2 = Shih Yung | date = April 1997 | doi = 10.1021/ed074p403 | issue = 4 | journal = Journal of Chemical Education | page = 403 | title = An example of a human topological rubber glove act | volume = 74| bibcode = 1997JChEd..74..403T }}</ref> The J-, L-, S- and Z-shaped ''[[tetromino]]es'' of the popular video game [[Tetris]] also exhibit chirality, but only in a two-dimensional space. Individually they contain no mirror symmetry in the plane.
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