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Clickteam
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== History == Before founding Clickteam, [[François Lionet]] was the programmer of [[STOS BASIC]], a [[programming language]] released in 1989 for the [[Atari ST]], and [[AMOS (programming language)|AMOS BASIC]], a more advanced language released in 1990 for the [[Commodore International|Commodore]] [[Amiga]]. Both of these have since been released in [[open-source software|open-source]] form on the Clickteam organisation website.<ref>[https://web.archive.org/web/20071130053321/http://clickteam.com/eng/downloadcenter.php?i=58 Amos & Stos » Main Download] on clickteam.com (archived 2007)</ref> [[Yves Lamoureux]] was also a successful game developer prior to co-founding Clickteam, working with multiple companies on games.<ref>{{cite web|title=About Clickteam|url=http://www.clickteam.com/about-clickteam|work=The Company and The Products|publisher=Copyright © Clickteam 2012 All Rights Reserved|access-date=February 18, 2013}}</ref> Clickteam's debut software was ''Klik & Play'', released in 1994 as [[Commercial software|commercial]], [[proprietary software]].<ref>{{cite book|title=The Complete Sourcebook on Children's Software|publisher=Children's Software Revue, 2001|isbn=978-1-891983-05-4 |page=608 |url=https://books.google.com/books?id=2BGxLDlrhp0C&q=Klik+and+Play |author=Warren Buckleitner |date=March 2001|access-date=2 February 2011 |quote=Klik & Play ✓ Runs on Windows (disk or CD-ROM) 4.5****1/2 Maxis (Electronic Arts), 800-336-2947, www.maxis.com 1994, $54.95, ages 14-up ✓ Teaches creativity, logic Provides a set of 1000 animated objects...}}</ref> A version for educational use, dubbed ''Klik & Play For Schools'', was also released as [[freeware]], to be used exclusively for school activities.<ref>{{Cite web|title=Clickteam -- Creative Tools |url=http://www.clickteam.com/English/download.php |date=2001-10-05 |access-date=2016-01-25 |url-status=dead |archive-url=https://web.archive.org/web/20011005162620/http://www.clickteam.com/English/download.php |archive-date=October 5, 2001}}</ref> ''Klik & Play For Schools'' was available for download in Clickteam's website during the course of 2006, now being available for the public in general. Subsequent releases included, released in 1996, Clickteam's second product, ''Click and Create'' later renamed ''Multimedia Fusion Express'' which included more advanced features which the original ''Klik & Play'' lacked, such as scrolling, and a timeline editor, 3D game-making tool ''Jamagic''; ''The Games Factory''; ''The Games Factory 2''; and ''Multimedia Fusion''. Clickteam's most recent application is ''Clickteam Fusion 2.5 (CF 2.5)''. This title is the successor to ''Multimedia Fusion 2'', the company's most well-received software application to date. In September 2016, Clickteam partnered with the [[Humble Bundle]] and offered a ''Fusion 2.5'' centered bundle. Around ten games and Fusion 2.5 with various export modules were offered in the ''"Clickteam Fusion 2.5 Bundle"''. Notably, for several games the [[source code]] was included.<ref>[https://www.vgfusion.com/74-click-clickteam-boom-humble-clickteam-fusion-bundle/ Click, Clickteam, Boom! – The Humble Clickteam Fusion 2.5 Bundle] on vgfusion.com by Matt (27 September 2016)</ref><ref>[https://www.humblebundle.com/clickteam-fusion-bundle clickteam-fusion-bundle] on humblebundle.com</ref> In 2019, Clickteam released a new [[Downloadable content|DLC]] for Clickteam Fusion 2.5,<ref>{{Cite web|url=https://community.clickteam.com/threads/105094-Fusion-2-5-DLC-Official-pre-launch-Thread|title=Clickteam Community|website=community.clickteam.com|access-date=2019-01-16}}</ref> named Clickteam Fusion 2.5+. It introduced new features such as child events, which only run if their parent events are true, support for [[DirectX|DirectX11]], new output window in the debugger, a profiler, and more. The aim of Clickteam Fusion 2.5+ was to make it easier to manage and organize large projects, as well as to improve performance of games created with the software.
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