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==Timeline== ''Commodore User'' was launched in October 1983<ref>{{cite magazine |magazine=Commodore User | volume=1 | issue=1 |title=Commodore User #1 |date=October 1983 |url=https://archive.org/details/Commodore_User_Magazine_Issue_001}}</ref> with an initial preview issue in June 1983.<ref>{{cite magazine |magazine=Commodore User |date=June 1983 |url=https://archive.org/details/Commodore_User_Magazine_Issue_000 |title=Commodore User #0}}</ref> Initially, the magazine contained information about in-depth computer information of its time, such as programming tutorials, machine code features, and business software reviews. The first issues were produced and written by editor Dennis Jarrett, writer and future editor Bohdan Buciak, and editorial assistant Nicky Chapman.<ref>{{cite web |url=http://www.zzap64.co.uk/cgi-bin/displaypage.pl?issue=001&page=003&magazine=cu |title=View a Scan (Commodore User page 003 from issue 001) |website=ZZap64}}</ref> Features were written by a range of contributors, and the issue sizes grew rapidly from 64 to 96 pages.<ref name=cuamiga2>{{cite web |url=http://www.amigahistory.plus.com/cuamiga2.html |title=Commodore User: 1983 - 1989 |archive-url=https://web.archive.org/web/20200508133033/http://www.amigahistory.plus.com/cuamiga2.html |archive-date=8 May 2020 |website=Amiga History Guide}}</ref> The first 12 issues of Commodore User were published by Paradox Group until September 1984; thereafter, publishing was handled by [[EMAP]] until the final issue in February 1990.<ref>{{cite magazine |url=https://archive.org/details/Commodore_User_Magazine_Issue_012/page/78 |title=Commodore User #12 |date=September 1984 |magazine=Commodore User |volume=1 |issue=12}}, {{cite magazine |url=https://archive.org/details/Commodore_User_Magazine_Issue_013/page/110 |volume=2 |issue=1 |title=Commodore User #13 |date=October 1984 |magazine=Commodore User}}</ref> Game coverage began to appear by the second issue.<ref>{{Cite web|url=https://archive.org/details/commodore-user-magazine-02/page/n21/mode/2up|title=Commodore User Magazine Issue 02|date=November 1983}}</ref> This consisted of a small section called Screen Scene from issue three.<ref>{{Cite web|url=https://archive.org/details/commodore-user-magazine-03/page/n21/mode/2up|title=Commodore User Magazine Issue 03|date=December 1983}}</ref> In 1985, the [[Commodore 64]] became more popular.<ref>{{cite web |url=http://www.zzap64.co.uk/c64/CommUser.html |title=Commodore User |website=ZZap64}}</ref> The amount of technical coverage decreased as gaming coverage increased. The circulation began to rise, and ''CU'' produced more color through the magazine. At the height of the C64's success, ''CU'' had a page count of 116.<ref>{{Cite web |title=Commodore User Issue 27 December 1985 {{!}} Retro 8-Bit Computers |url=http://www.retro8bitcomputers.co.uk/Magazines/GetMagainzeIssue?name=Commodore%20User&issue=27 |access-date=2023-08-25 |website=www.retro8bitcomputers.co.uk}}</ref> In 1986, ''CU'' began to cover the new [[16-bit]] computer: the [[Amiga]].<ref name=cuamiga2 /> The magazine covered all the Commodore platforms, from the C16 to the Amiga. Circulation figures also showed an all-time high of over 70,000 for the 1988 period.<ref name=":0" /> To establish that the magazine content was changing to include the Amiga platform, the magazine changed its title to "''CU Commodore User Amiga-64"'' in the February 1989 issue.<ref name=":0">{{Cite web|url=https://archive.org/details/CommodoreUserIssue651989Feb/mode/2up|title = Commodore_User_Issue_65_1989_Feb}}</ref> The ''Commodore User'' part was dropped quickly, and the name became ''CU Amiga-64''.<ref>{{Cite web|url=https://archive.org/details/CommodoreUserIssue701989Jul|title = Commodore_User_Issue_70_1989_Jul}}</ref> This period of the magazine was a transitional time between transferring coverage from C64 to the Amiga.
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