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Dead or Alive Ultimate
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==Gameplay== ''Dead or Alive Ultimate'' is a compilation game that includes an enhanced version of ''[[Dead or Alive (video game)|Dead or Alive 1]]'' and a remade version of ''[[Dead or Alive 2]]''. The remade version of ''Dead or Alive 2'' has re-developed graphics and new stages for the [[Xbox (console)|Xbox]] gaming system. The enhanced version of ''Dead or Alive 1'' is the original [[Sega Saturn]] version, with smoothed graphics, but lacks the additional content received in the later-released North American [[PlayStation (console)|PlayStation]] version (no [[Bass Armstrong|Bass]] or [[Ayane (Dead or Alive)|Ayane]] characters or extra costumes). Both editions include online play, as well as an option to change between the two voice actors for [[Kasumi (Dead or Alive)|Kasumi]], known as the "Voice History" setting, with the "1996β2000" option being [[Sakura Tange]]'s original voice lines and the "2001β" option being [[Houko Kuwashima]]'s re-recorded voice lines. ''Dead or Alive 1 Ultimate'' is essentially identical to its original Sega Saturn version, and is generally considered more of a collector's disc than for its content. ''Dead or Alive 2 Ultimate'', being a remake created after the debut of ''[[Dead or Alive 3]]'', takes elements and mechanics from both its original iteration and successor. The action of 3D-axis movement is as free-formatted as ''DOA3'', and Hitomi is now a playable character albeit outside story mode. Other elements have been kept intact from ''DOA2''. These include higher damaging counters than in ''DOA3'', environmental hazards not warranting a knockout on a character, and a counter mechanism that is much harder to execute. Despite being able to freely move on a 3D axis in the ''Ultimate'' version of ''DOA2'' however, most moves cannot be sidestepped as in ''DOA3'' and other 3D fighters. Another major change is in the revamped holding system in ''DOA2 Ultimate''. The final major set of changes instituted in ''2 Ultimate'' is the inclusion of slopes, which are a type of environmental hazard where those knocked down them roll down the slope, taking damage as they fall. The game required [[Xbox Live]] in order to play online. The service's support makes it the first Japanese online [[video game console|console]] fighting game, the second online console fighting game to be released in America and Europe (''[[Mortal Kombat: Deception]]'' having been the first) and the first online console fighting game in Japan. While Xbox Live for the original Xbox was discontinued in 2010, ''Dead or Alive Ultimate'' is now playable online using the replacement Xbox Live servers called [[Insignia (Xbox)|Insignia]].<ref>{{Cite web |title=Insignia - Dead or Alive Ultimate |url=https://insignia.live/games/54430006 |access-date=2025-01-15 |website=insignia.live |language=en}}</ref><ref>{{Cite web |last=Xbox |first=Pure |date=2022-12-21 |title=Xbox Live 1.0 Replacement Adds More Supported Titles, 40 Games Now Playable |url=https://www.purexbox.com/news/2022/12/xbox-live-1-0-replacement-adds-more-supported-titles-40-games-now-playable |access-date=2025-01-15 |website=Pure Xbox |language=en-GB}}</ref> The system set forth by Tecmo for online play in ''Dead or Alive Ultimate'' was intended to recreate the feel of playing at an arcade. Players would log onto a shared "lobby" and then observe other matches until it was their turn to participate. Each lobby has a set of gameplay parameters that is determined by its creator, allowing for tournament-style play. While this game brings back the old mechanics of the [[Dreamcast]] version of ''Dead or Alive 2'', some changes to the music and remixes were added. Each character except [[Hitomi (Dead or Alive)|Hitomi]] (who was introduced in ''DOA3'') has their own remix. The remixes only appear in the Dance Floor stage, The Ray House.
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