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Dragon Quest V
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== Gameplay == [[File:Dragon Quest V.png|thumb|250px|left|The Hero on an overworld area with two monsters as his companions and a wagon in the [[Super Nintendo Entertainment System|Super Famicom]] version]] ''Dragon Quest V'' uses basic role-playing video game mechanics seen in the rest of the series, which includes leveling up by gaining [[experience points]] through battle, first person [[turn-based strategy|turn-based]] battles, and equipping weapons and armor. Something new to the ''Dragon Quest'' series is the ability to tame monsters into the player's party. The monsters can be used in battle and level-up like the human characters. Monsters sometimes request to join the Hero after battles if the party is strong enough. There are a total of 40 monsters that are capable of joining the Hero's party in the Super Famicom version, with 71 in the PlayStation 2 [[remake]].<ref name="hg" /><ref name="boz" /> Several party management features from ''[[Dragon Quest IV]]'' are carried forward. Like ''IV'', this game has a wagon where members of the Hero's party can rest while exploring the world. The tactics system also returns, but with the added option of controlling allies manually for the entire game. It also expanded the tactics system by allowing the [[artificial intelligence]] routines to be set individually for each ally rather than for the party as a whole.<ref>Glenn Wilson, [http://www.rpgamer.com/games/dq/dq5ds/reviews/dq5dsstrev1.html Dragon Quest V: Hand of the Heavenly Bride - Staff Review] {{Webarchive|url=https://web.archive.org/web/20110715205547/http://www.rpgamer.com/games/dq/dq5ds/reviews/dq5dsstrev1.html |date=2011-07-15 }}, RPGamer, accessed 2011-02-23</ref> Unlike ''IV'', the original [[Super Nintendo Entertainment System|Super Famicom]] version of ''V'' has a maximum of three active party members; this was changed in the remakes on the PlayStation 2 and Nintendo DS to include up to four members in an active party. After beating the game, players can gain access to the bonus dungeon. ''Dragon Quest V'' was the first ''Dragon Quest'' game to have a bonus dungeon (although the remakes of ''Dragon Quest III'' and ''IV'' added bonus dungeons later).
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