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Duck Hunt
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==Gameplay== {{Imageframe|align=left|width=180|content=[[File:Duck hunt pic.PNG|180px]]<br />[[File:Duck Hunt (NES) clay pigeon mode.png|180px]]|caption=''Duck Hunt'' has two game modes: one shooting [[duck]]s (top) and the other shooting [[Clay pigeon shooting|clay pigeons]] (bottom). In either, the player has three attempts to shoot the on-screen targets when they appear.}} ''Duck Hunt'' is a [[First-person (video games)|first-person]] [[shooter game]] with moving on-screen targets, firing the [[NES Zapper]] [[light gun]] at a [[Cathode-ray tube|CRT]] television screen.<ref name="howtogeek.com"/> The player selects the game mode, one or two targets appear, and the player has three attempts to hit them before they disappear. Each round totals ten targets.<ref name="Duck Hunt rules">{{cite web|title='Duck Hunt' |url=http://www.nindb.net/game/duck-hunt.html |access-date=November 21, 2006 |work=NinDB |url-status=dead |archive-url=https://web.archive.org/web/20100619100111/https://nindb.net/game/duck-hunt.html |archive-date=June 19, 2010}}</ref> The player must hit a minimum number of targets to advance to the next round or else get a [[game over]]. The difficulty progresses with faster targets of an increasing minimum number. The player receives points per target and bonus points for shooting all ten targets per round. The highest scores are tracked per session. ''Duck Hunt'' has three optional game modes. In Game A and Game B, the targets are flying ducks, and in Game C the targets are [[Clay pigeon shooting|clay pigeon]]s that are launched into the distance. In Game A, one duck appears at a time and in Game B two ducks appear.<ref name="Duck Hunt rules"/> Game A allows a second player to control the flying ducks with a [[Nintendo Entertainment System#Controllers|NES controller]].<ref name="cheats">{{cite web |url=http://cheats.ign.com/ob2/068/007/007158.html |title=Duck Hunt Cheats |access-date=November 21, 2006|website=IGN}}</ref> Completing Round 99 in Game A advances to Round 0, which is a [[kill screen]] where the game shows erratic behavior, such as haphazard or nonexistent targets, thus ending progress.<ref>{{cite web |url=http://satoshimatrix.wordpress.com/2011/08/17/top-100-nesfamicom-games-list-100-90/ |title=Top 100 NES/Famicom Games List #100-90 |work=Retro and Contemporary Gaming Archives |date=August 17, 2011}}</ref> ===''Vs. Duck Hunt''=== ''Vs. Duck Hunt'' was released as a [[Nintendo VS. System]] [[arcade game]] in April 1984,<ref name="Akagi">{{cite book |last1=Akagi |first1=Masumi |script-title=ja:γ’γΌγ±γΌγTVγ²γΌγ γͺγΉγε½ε β’ζ΅·ε€η·¨(1971-2005) |trans-title=Arcade TV Game List: Domestic β’ Overseas Edition (1971-2005) |date=October 13, 2006 |publisher=Amusement News Agency |language=ja |location=Japan |isbn=978-4990251215 |page=128 |url=https://archive.org/details/ArcadeGameList1971-2005/page/n129}}</ref> and was later included in the [[PlayChoice-10]] arcade console.<ref>{{cite web |url= http://www.gamersgraveyard.com/repository/nes/history/nes_arcade.html |archive-url= https://archive.today/20061210021100/http://www.gamersgraveyard.com/repository/nes/history/nes_arcade.html |url-status= dead |archive-date= December 10, 2006 |publisher=Playchoice |title= PlayChoice History|access-date=November 21, 2006}}</ref> The console supports two light guns, for alternate players.<ref name=BeforeYouDie>{{cite book|last=Bevan|first=Mike|chapter=Ultimate Guide: Duck Hunt|title=100 Nintendo Games to Play Before You Die β Nintendo Consoles Edition|edition=3rd|editor-last=Jones|editor-first=Darran|publisher=[[Future plc]]|date=2021}}</ref>{{rp|45}} Gameplay consists of alternating rounds of Games B and C, with 12 targets per round instead of 10 and sometimes three targets at once instead of two. Every missed target costs one life until the game ends. After every second round, a [[bonus stage]] has ducks flying out of the grass with the [[hunting dog]] occasionally jumping into the line of fire as a distraction. If shot, the dog scolds the player and the bonus stage ends. According to [[Nintendo of America]] employee Jerry Momoda, the dog was made impossible to shoot on console releases to make the game more family friendly.<ref name=BeforeYouDie/>{{rp|45β46}}
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