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Factory method pattern
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==Overview== The factory method design pattern solves problems such as: * How can an object's [[Subclass (computer science)|subclasses]] redefine its subsequent and distinct implementation? The pattern involves creation of a factory method within the [[Superclass (computer science)|superclass]] that defers the object's creation to a subclass's factory method. * How can an object's instantiation be deferred to a subclass? Create an object by calling a factory method instead of directly calling a constructor. This enables the creation of subclasses that can change the way in which an object is created (for example, by redefining which class to instantiate).
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