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Flashback (1992 video game)
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==Gameplay== [[File:Flashback - The Quest for Identity.png|frame|left|Conrad fights two corrupt cops in the Mega Drive/Genesis version.]] As a [[Platform game#Cinematic platform game|cinematic platformer]], ''Flashback'' features gameplay similar to that of 1989's ''[[Prince of Persia (1989 video game)|Prince of Persia]]'', and Delphine's ''[[Another World (video game)|Another World]]'' released in 1991. Each level spans many non-scrolling screens, nearly all of which feature multiple levels of altitude. This requires the player character Conrad to jump, grab onto ledges, climb, use elevators, and drop onto lower levels. Conrad exhibits realistic human running speed and jumping ability, and realistic weakness. He dies if he falls from a great height. Conrad carries a pistol with unlimited ammunition; a force shield, which absorbs a certain number of shots before needing recharging, acting as Conrad's health; and a portable force field with unlimited use, which can act as a temporary barrier to block enemies' shots. As Conrad progresses through the game's seven levels, he is increasingly presented with spatial puzzles, requiring the player to discover how to guide him toward his destination. Late in the game, Conrad receives a [[teleportation]] device, and is able to progress by throwing the device and teleporting into otherwise unreachable areas. {{clear left}}
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