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Football Manager
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==Main series== ===''Football Manager 2005''=== {{main|Football Manager 2005}} On 12 February 2004, after splitting from publishers [[Eidos Interactive]], it was announced that [[Sports Interactive]], developers of the ''Championship Manager'' game, had retained the rights to the source code but not the rights to the title ''Championship Manager'', which were held onto by Eidos (who previously acquired the brand rights from [[Domark]] upon their merger in 1995).<ref>{{Cite web |last=Manson |first=Andy |date=11 February 2017 |title=The history of Championship Manager, part one: from 1992 debut to the Eidos split in 2003 |url=https://www.pcgamesn.com/championship-manager-series/championship-manager-football-manager-history-making-of |access-date=6 October 2024 |website=PCGamesN}}</ref><ref>{{Cite web |last=Dransfield |first=Ian |date=2018-05-26 |title=The history of Championship Manager and Football Manager |url=https://www.pcgamer.com/the-history-of-championship-manager-and-football-manager/ |access-date=2020-07-21 |website=PC Gamer}}</ref> These developments led to a further announcement that future Sports Interactive [[football management simulation]] games would be released under the famous ''[[Football Manager (1982 series)|Football Manager]]'' brand name. Whilst the ''Championship Manager'' series would go on, Eidos no longer had any source code or a developer for ''Championship Manager''.<ref>{{Cite web |date=12 February 2004 |title=Sports Interactive unveils Football Manager |url=https://www.eurogamer.net/articles/news120204footballmanager |url-status=live |archive-url=https://web.archive.org/web/20211121233832/https://www.eurogamer.net/articles/news120204footballmanager |archive-date=21 November 2021 |access-date=6 October 2024 |website=Eurogamer}}</ref><ref>{{Cite web |last=Manson |first=Andy |date=12 February 2017 |title=The history of Championship Manager, part two: the Football Manager years, 2004 to present |url=https://www.pcgamesn.com/football-manager-2017/history-of-championship-manager-part-two |url-status=live |archive-url=https://web.archive.org/web/20211121233828/https://www.pcgamesn.com/football-manager-2017/history-of-championship-manager-part-two |archive-date=21 November 2021 |access-date=21 November 2021 |website=PCGamesN}}</ref><ref>{{Cite magazine |last=Dransfield |first=Ian |date=2018-05-26 |orig-date=First published in February 2018 |title=The history of Championship Manager and Football Manager |url=https://www.pcgamer.com/the-history-of-championship-manager-and-football-manager/ |url-status=live |archive-url=https://web.archive.org/web/20211102143858/https://www.pcgamer.com/the-history-of-championship-manager-and-football-manager/ |archive-date=2 November 2021 |access-date=2021-11-21 |magazine=[[Retro Gamer]] |publisher=[[Future plc]] |language=en-UK |via=PC Gamer |issue=178}}</ref> Having been left without a publisher for its football management series, Sports Interactive teamed up with [[Sega]]. In April 2006, Sports Interactive was acquired completely by the publisher in a continuing trend of consolidation within the games industry. The first game released under the newly acquired ''Football Manager'' brand was ''Football Manager 2005''. Commonly known as ''FM 2005'', it competed directly with ''[[Championship Manager 5]]'' from Eidos-funded [[Beautiful Game Studios]]. ''Football Manager 2005'' included an updated user interface, a refined game engine, updated database and competition rules, pre and post-match information, international player news, cup summary news, a [[2D computer graphics|2D]] match engine, coach reports on squads, jobcentre for non-playing positions, mutual contract termination, enhanced player loan options, manager mind games, and various other features. ''Football Manager'' 2005 was released in the UK on 5 November 2004, closely followed by releases in many other countries around the world. The [[Macintosh]] (Mac) version of the game came on the same [[dual format]] disk as the [[Microsoft Windows|Windows]] version, so its sales were also included. ''Football Manager 2005'' became both the 5th fastest-selling [[Personal computer|PC]] game of all time and SEGA Europe's fastest selling game.<ref>{{Cite web |date=15 November 2004 |title=Football Manager breaks SEGA sales records |url=https://www.eurogamer.net/news151104fm2005sales |url-status=live |archive-url=https://web.archive.org/web/20211121235331/https://www.eurogamer.net/articles/news151104fm2005sales |archive-date=21 November 2021 |access-date=6 October 2024 |website=Eurogamer.net}}</ref> ===''Football Manager 2006''=== {{main|Football Manager 2006}} ''Football Manager 2006'' for Windows and [[Mac OS]] was released in the UK on 21 October 2005 (two weeks earlier than the originally stated 4 November 2005 release). On the same day as the game's release, Sports Interactive also released a [[Patch (computing)|patch]] to fix some bugs discovered during the Beta and Gold stages of development. In its first week of release, it became the second-fastest-selling PC game of all-time in the UK. Essentially a season update of ''FM 2005'', it includes many small adjustments and improvements to the general gameplay. These adjustments include team-talks, simplified training, and in-game help screens. Furthermore, the game is updated by its many researchers (unpaid fans of the game augmented by in-house collaboration). The database is usually updated twice in the period of the release of the game. The first comes with the game and the second is usually downloadable in February as a free data update to reflect the changes which take place during the winter opening of the FIFA [[Transfer (association football)|transfer]] window. As has been customary with the series, a [[Software release life cycle#Beta|beta]] demo of the game was released on 12 September 2005. This was later followed on 30 September 2005 by a [[Software release life cycle#RTM|gold]] demo. This is a cut-down, limited time version of the full game, which is sent to the game manufacturers. With a special download from Sports Interactive, one can play as the fictional football team Harchester United from [[Sky1|Sky One]]'s series ''Dream Team''. ====''Football Manager 2006'' β Xbox 360==== The [[Xbox 360]] version was released on 13 April 2006 and is the first [[Video game console|home console]] game in the ''Football Manager'' series. The full 50 playable league systems are included, as well as a 250,000-strong player database (very near to the figure of the PC version). Due to the large save files of the game, which is region free, the Xbox 360 hard disk drive is required. This version also makes use of the [[Xbox Live]] functionality, allowing players to create online leagues and cups with up to 16 human-controlled teams using team data they have exported from their offline game. Voice chat is fully supported during online play. It was also confirmed that Sports Interactive would release new content through the [[Xbox Live Marketplace]] system. ===''Football Manager 2007''=== {{main|Football Manager 2007}} On 8 June 2006, Sports Interactive published details on ''Football Manager 2007''. On 1 October 2006, Sports Interactive released a Gold Demo of ''Football Manager 2007'', available in two versions: vanilla and strawberry. Both versions allow users to play six months into a season. The strawberry version contains a larger collection of quickstarts so users can try out more leagues. It also contains more graphics than the vanilla version. ''Football Manager 2007'' was released on 18 October 2006. New features in the 2007 version of ''Football Manager'' include the ability to include pictures for the player as the [[Manager (association football)|manager]], substantially increased media interaction such as approaches from national newspaper journalists about the upcoming match or asking for comments on a player's performance in recent matches, and new varying degrees of criticism or praise for players (happy with form or very pleased with form rather than just one generic good term). A similar feature has been included for such actions as admiring players or attempting to unsettle transfer targets. Improvements have also been made to board request interactions. The main improvement lauded by Sports Interactive for this version of ''Football Manager'' is the improved scouting system. Scouts' and coaches' experience is now shown graphically via bar charts and scouts gain knowledge from areas they have scouted previously. To go with this, it is now possible to get feeder/parent club status, which allows to either send players to lower league teams to gain experience, make it easier to get work permits, merchandise sales in other areas, or, as a lower league team, to receive reserve and youth team players on free, season long loans and to generate extra revenue through associated fees and friendly matches. A patch has been released to combat some of the main bugs in the game, such as unrealistic scout reports and high amounts of injuries sustained whilst playing on the pitch. On 27 July 2007, the ''Football Manager'' website was updated with a new ''[[Football Manager 2008]]'' section. ===''Football Manager 2008''=== {{main|Football Manager 2008}} On 3 October 2007, Sega Europe Ltd and Sports Interactive announced ''Football Manager 2008'' to be released 19 October. The release date was brought forward by a day to 18 October 2007 due to some retailers shipping the game early. There were a number of new features: all features in matches seamlessly follow on from the previous one; a mini radar pitch appears during tactical changes; improved International management; new skin; advisor system; improved notebook system; a revamped captain selection; improved board and fan confidence system; transfer centre to track transfers; improved match engine; the player may change pitch dimensions; award system overhaul; in-game all-time best elevens; a revamped finance system; collective win bonuses; FaceGen system for new-gen players; and a new calendar. ===''Football Manager 2009''=== {{main|Football Manager 2009}} On 3 September 2008, Sports Interactive released a preview video announcing ''Football Manager 2009'' to be released on 14 November. The main difference from past versions was the inclusion of a [[3D computer graphics|3D]] match engine for the first time in the game's history. Other new features included the ability to have female managers and staff, a new press conference system, more in-depth feedback from assistant manager, and a more realistic transfer system. The latest incarnation of ''Football Manager'' was also released in DVD format for the first time. The use of [[online-activation DRM]] utilised by Sports Interactive resulted in issues for consumers activating either online, or phone. This was the result of a well orchestrated [[DDoS]] attack launched upon activation servers and phone lines, resulting in many users on the Windows platform unable to activate and play. On 17 December 2008, Sports Interactive announced a deal with [[Arsenal F.C.]] to release an exclusive version of ''Football Manager 2009'', containing all official Arsenal squad player pictures, and an exclusive skin in Arsenal's colours. Shortly following this announcement, Sports Interactive reinforced their pursuit of online retailers by offering ''Football Manager 2009'' through eSellerate for the [[Mac OS X]] platform on 23 December 2008. This is the first incarnation of the game to be available to global users through online distribution. ===''Football Manager 2010''=== {{main|Football Manager 2010}} On 12 August 2009, Sports Interactive & Sega Europe Ltd. announced that ''Football Manager 2010'' for PC and [[Apple Macintosh]], and ''Football Manager Handheld 2010'' for [[PlayStation Portable]] was to be released on 30 October 2009. The include competitions are [[AFC Challenge Cup|Challenge Cup]] and Challenge Cup qualification, as well as the [[Caribbean Cup|Caribbean Championship]]. This version of ''Football Manager'' has been very successful, managing to gain the number 1 spot in the gaming charts. There have been many improvements made to ''Football Manager 2010'', including the following: * Totally revamped user interface making it simpler and quicker to find the information. * Match Analysis tool showing the actions of each player on the pitch, allowing to pinpoint any team's strengths and weaknesses. * Making changes from the touchline by shouting instructions from the touchline instantly. * Included two new national teams ([[Zanzibar national football team|Zanzibar]] and [[Tuvalu national football team|Tuvalu]]). ===''Football Manager 2011''=== {{main|Football Manager 2011}} ''Football Manager 2011'' was released on 5 November 2010.<ref>{{Cite web |date=17 September 2010 |title=Football Manager 2011 release date officially announced |url=http://community.sigames.com/showthread.php/226268-Football-Manager-2011-release-date |url-status=live |archive-url=https://web.archive.org/web/20100920094034/http://community.sigames.com/showthread.php/226268-Football-Manager-2011-release-date |archive-date=20 September 2010 |access-date=6 October 2024 |website=SiGames.com}}</ref> On 23 July 2010, a number of features and the design of the box were leaked before an official announcement could be made, including:<ref>{{Cite web |date=23 July 2010 |title=FM 2011 leaked details on 23 July 2010 |url=http://www.football-manager.info/newsroom/news/Football-Manager-2011-available-as-of-29th-of-October_.html |url-status=dead |archive-url=https://web.archive.org/web/20100726072413/http://www.football-manager.info/newsroom/news/Football-Manager-2011-available-as-of-29th-of-October_.html |archive-date=26 July 2010 |access-date=6 October 2024 |website=FootballManager.info}}</ref> * Improved training options * More complex module for searching new players * Improved graphics and 3D view of the game * Introduction of football agents to the game * Playing games in evenings (night effect) * Differentiated weather conditions ===''Football Manager 2012''=== {{main|Football Manager 2012}} ''Football Manager 2012'' was released on 21 October 2011. * Transfers & Contracts β significant changes to the transfer and contract systems * Scouting improvements β a new much detailed in-game report has been devised * 3D Match Improvements β new animations, new crowd system, and more stadiums * Manage Anywhere, Anytime β the ability to add or take away playable nations * Tone β new system <!--which allows-->allowing to specify the way to say things * Intelligent Interface β a new adaptive layout system, new filters, and more * New national team β [[Kiribati national football team|Kiribati]] ===''Football Manager 2013''=== {{main|Football Manager 2013}} In a press conference in early September 2012, the makers of the ''Football Manager'' series revealed a few new features in ''Football Manager 2013''. These included the addition of a director of football, being able to give certain roles to other staff that managers would have to do themselves in previous games, taxes, a new way of making loan deals and the addition of Classic Mode where players could go through one season in eight hours without having to customize training or deal with team talk. On 28 September 2012, the release date was announced as 2 November 2012. If the game is pre-ordered, a beta version of the game would be available two weeks prior to 2 November 2012, with any saved data being able to be transferred to the release version. The [[South Sudan national football team]] was added. ===''Football Manager 2014''=== {{main|Football Manager 2014}} In August 2013, the Sports Interactive official website unveiled the main tweaks and upgrades to be added in ''Football Manager 2014'', the most noticeable being the decision to release a simultaneous version for the [[Linux]] operating system. Among the other changes announced were extended options in transfer and contract negotiations, as well as player conversations, the ability to play with more than just three nations loaded in Classic Mode, a tactical overhaul, and improvements to the 3D match engine. Studio director and long-time ''Football Manager'' lead [[Miles Jacobson]] also stated that for a week in mid-August 2013 that he would announce one new feature every day via his [[Twitter]] feed, the first feature being the ability to arrange [[testimonial match]]es. On 13 September 2013, the release date was announced as 31 October 2013. If the game is pre-ordered, a beta version of the game would be available two weeks prior to 31 October 2013, with any saved data being able to be transferred to the release version. ===''Football Manager 2015''=== {{main|Football Manager 2015}} ===''Football Manager 2016''=== {{main|Football Manager 2016}} ===''Football Manager 2017''=== {{main|Football Manager 2017}} ===''Football Manager 2018''=== {{main|Football Manager 2018}} The release of ''Football Manager 2018'' introduced a Dynamics team morale system, which allows managers to see team hierarchies and a more in depth team cohesion rating. The scouting mechanic has also had an overhaul, with it being more lifelike, with scouts knowledge of players scaling between 0 and 100%. A [[Nintendo Switch]] version was released on 13 April 2018. ===''Football Manager 2019''=== {{Main|Football Manager 2019}} ===''Football Manager 2020'' === {{main|Football Manager 2020}} ===''Football Manager 2021''=== {{main|Football Manager 2021}} ===''Football Manager 2022''=== {{main|Football Manager 2022}} ===''Football Manager 2023''=== {{main|Football Manager 2023}} ===''Football Manager 2024''=== {{main|Football Manager 2024}} ''Football Manager 2024'' was released on 7 December 2023.<ref>{{Cite web |last=Madnani |first=Mikhail |date=12 September 2023 |title='Football Manager 2024' Mobile on Netflix Games and 'Football Manager 2024' Touch on Nintendo Switch Release on November 6th Worldwide |url=https://toucharcade.com/2023/09/12/football-manager-2024-mobile-netflix-games-touch-nintendo-switch-game-pass-release-date-ps5-console-features-cross-save/ |access-date=4 November 2023 |website=TouchArcade}}</ref> It became the most played title in series history, with 7 million players by February 2024.<ref>{{Cite news |last=Stanton |first=Rich |date=12 February 2024 |title=Football Manager 2024 is the best-selling entry in series history with 7 million gum-chewing devotees, studio pays tribute to 'incredible community of players' |url=https://www.pcgamer.com/football-manager-2024-sells-7-million-and-pays-tribute-to-the-incredible-community-of-players-that-we-first-started-talking-to-directly-in-the-internets-infancy-in-the-early-90s/ |access-date=5 October 2024 |work=PC Gamer}}</ref> ===''Football Manager 25'' (cancelled)=== A planned title, ''Football Manager 25'', using the [[Unity (game engine)|Unity]] [[game engine]], was originally scheduled for release in early November 2024,<ref>{{Cite web |date=27 June 2024 |title=A first look at Football Manager 2025's interface with brand-new match engine |url=https://www.sportbible.com/football/gaming/fm25-football-manager-2025-gaming-news-premier-league-293634-20240627 |website=[[SPORTbible]]}}</ref> though was postponed to late November<ref>[https://www.footballmanager.com/news/development-update-football-manager-25-0 A first look at Football Manager 2025βs interface with brand-new match engine]</ref> then quickly postponed again to March 2025,<ref>{{Cite web |last=Collins |first=Barry |title=βFootball Manager 25β Delayed And Features Dropped |url=https://www.forbes.com/sites/barrycollins/2024/09/04/football-manager-25-delayed-and-features-dropped/ |website=[[Forbes.com]]}}</ref> and was ultimately cancelled in February 2025.<ref>{{Cite web |title=Development Update: Football Manager 25 |url=https://www.footballmanager.com/news/development-update-football-manager-25-1 |website=[[FootballManager.com]]}}</ref> The game was set to feature the series debut of [[Women's association football|women's football]]; however, several features were slated for removal β [[International competitions in association football|international football]],<ref>[https://www.footballmanager.com/news/development-update-football-manager-25-0 Development Update: Football Manager 25]</ref> create-a-club, touchline shouts, in-game [[social media]], versus mode, challenge mode and fantasy draft β mostly with the aim of meeting release date targets with the promise that most would return in future instalments.<ref>[https://www.footballmanager.com/news/development-update-football-manager-25 Development Update: Football Manager 25]</ref>
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