Open main menu
Home
Random
Recent changes
Special pages
Community portal
Preferences
About Wikipedia
Disclaimers
Incubator escapee wiki
Search
User menu
Talk
Dark mode
Contributions
Create account
Log in
Editing
Imaging
(section)
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Imaging chain== The foundation of imaging science as a discipline is the "imaging chain" β a conceptual model describing all of the factors which must be considered when developing a system for creating visual renderings (images). In general, the links of the imaging chain include: # ''The human visual system''. Designers must also consider the [[psychophysics|psychophysical]] processes which take place in human beings as they make sense of information received through the visual system. # ''The subject of the image''. When developing an imaging system, designers must consider the observables associated with the subjects which will be imaged. These observables generally take the form of emitted or reflected energy, such as [[electromagnetic energy]] or [[mechanical energy]]. # ''The capture device''. Once the observables associated with the subject are characterized, designers can then identify and integrate the technologies needed to capture those observables. For example, in the case of consumer [[digital cameras]], those technologies include optics for collecting energy in the visible portion of the electromagnetic spectrum, and electronic detectors for converting the electromagnetic energy into an electronic signal. # ''The processor''. For all [[digital imaging]] systems, the electronic signals produced by the capture device must be manipulated by an algorithm which formats the signals so they can be displayed as an image. In practice, there are often multiple processors involved in the creation of a digital image. # ''The display''. The display takes the electronic signals which have been manipulated by the processor and renders them on some visual medium. Examples include paper (for printed, or "hard copy" images), television, computer monitor, or projector. Note that some imaging scientists will include additional "links" in their description of the imaging chain. For example, some will include the "source" of the energy which "illuminates" or interacts with the subject of the image. Others will include storage and/or transmission systems.
Edit summary
(Briefly describe your changes)
By publishing changes, you agree to the
Terms of Use
, and you irrevocably agree to release your contribution under the
CC BY-SA 4.0 License
and the
GFDL
. You agree that a hyperlink or URL is sufficient attribution under the Creative Commons license.
Cancel
Editing help
(opens in new window)