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Inquizition
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==Gameplay== Four players competed in a studio which, from the opening credits sequence, appeared to be a large [[airplane hangar]]. In reality, the show was recorded in a small studio, using a blue screen backdrop on which images of the hangar were superimposed. Additionally, four more contestants played along at home against each other in a parallel game over the [[telephone]] (one of several shows on GSN that did this). Studio players wore black T-shirts under smocks in various colors, and would bow to the Inquizitor when first introduced. The game was played in three rounds, each consisting of approximately 20-25 multiple-choice questions depending on the time available. Each question had three possible answers (A, B, or C; "C" was almost always "none of the above"). The contestants had three seconds to lock in an answer by pressing one of the buttons on their podiums, their answers visible only to the Inquizitor and viewing audience. Each correct response awarded one point, with no penalty for wrong answers; the scores were displayed on the podiums after each question, but were not announced at any point during gameplay. When time expired at the end of each round, the contestant with the lowest score was eliminated and dismissed by the Inquizitor. The losing player turned around, as if to walk away, and the screen faded to white. The scores were reset for each new round. After Round 3, the remaining contestant collected his/her "papers" (a prop sometimes seen briefly on-camera, similar to a diploma) and a $500 cash prize ($250 in Season 1). Telephone contestants played for the same prize as the studio contestants, with some also winning online gift certificates. In the case of a tie in either the show or the telephone game, additional questions were asked until the tie was broken.
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