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Ken's Labyrinth
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==Technology== ''Ken's Labyrinth'' is graphically similar to [[id Software]]'s ''[[Wolfenstein 3D]]'' in that the levels were designed using a [[Grid (spatial index)|grid]]-based [[plane (mathematics)|plane]], resulting in [[perpendicular]] walls and [[texture mapping|textureless]] floors and ceilings. Arguably its most astounding feature was the existence of interactive [[Sprite (computer graphics)|sprites]] and textures, like slot and vending machines. This move towards [[game engine|engines]] allowing greater interactivity was later elaborated upon by Silverman's Build engine. ''Ken's Labyrinth'' was released as [[freeware]] on November 16, 1999. Several different versions were released and are available for download from the official website. The [[source code]] followed on July 1, 2001.<ref>[http://advsys.net/ken/klab/labflsrc.zip labflsrc.zip] on advsys.net 2001</ref>
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