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Mega Man 5
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==Plot== ''Mega Man 5'' takes place during the 21st century, about two months after the events of ''[[Mega Man 4]]'', when the mad scientist [[List of Mega Man characters#Dr. Wily|Dr. Wily]] once again attempted to take over the world.<ref name="r20"/> [[List of Mega Man characters#Proto Man|Proto Man]], secret brother and once ally to the world's greatest hero [[Mega Man (character)|Mega Man]], leads an army of robots in a series of destructive attacks on the world.<ref name="manual">{{cite book|title=''Mega Man 5'' Instruction Booklet |date=December 1992 | publisher=[[Capcom|Capcom U.S.A., Inc.]] | pages=6β15 | id=NES-MZ-USA}}</ref> To cripple the world's defenders, he kidnaps his own creator, the genius scientist [[List of Mega Man characters#Dr. Light|Dr. Light]].<ref>{{cite video game|title=Mega Man 5|developer=Capcom|publisher=[[Capcom]]|date=December 1992|platform=Nintendo Entertainment System|quote='''Narrator:''' In the year 20XX AD. A vicious army of robots is bent on destroying the world!! And behind this destruction is... ProtoMan!?}}</ref> Mega Man wonders why Proto Man is doing this, but with little choice left, he sets out to stop him, assisted by [[List of Mega Man characters#Beat|Beat]], a robot bird gifted to him by [[List of Mega Man characters#Dr. Cossack|Dr. Cossack]]. Mega Man prevails over a new group of eight powerful "[[List of Mega Man characters#Robot Masters|Robot Masters]]" working under Proto Man: Star Man, Gravity Man, Gyro Man, Stone Man, Crystal Man, Charge Man, Napalm Man, and Wave Man. Mega Man then makes his way to Proto Man's fortress and confronts his fellow creation, who nearly destroys the protagonist in the process. However, a second Proto Man arrives just in time, revealing the first as an imposter: Dark Man, one of Dr. Wily's newest robots.<ref>{{cite video game|title=Mega Man 5|developer=Capcom|publisher=[[Capcom]]|date=December 1992|platform=Nintendo Entertainment System|quote='''Dr. Wily:''' You've done well, Mega Man! I never expected you to defeat my powerful Dark Man robot!! Until now I have managed to frame Proto Man for my crimes, but now the real Proto Man has appeared and spoiled my plan!! Dr. Light is a captive in my lab. Come if you dare!! Ha, ha, ha.}}</ref><ref name="npfeature">{{cite magazine | author=''Nintendo Power'' staff | title=''Mega Man 5''| date=January 1993 | issue=44 | pages=80-87 |magazine=[[Nintendo Power]] | publisher=Nintendo of America | location=Redmond, Washington | issn=1041-9551 | url=https://archive.org/details/NintendoPower1988-2004/Nintendo%20Power%20Issue%20044%20%28January%201993%29/page/n80/mode/1up}}</ref> Mega Man defeats the impostor, then pursues Wily to his newest hideout, defeats him, and saves Dr. Light. However, the fortress begins collapsing, and while Mega Man is distracted from holding up the ceiling from crushing himself and Dr. Light, Wily manages yet another retreat. Just after Wily escapes, a familiar whistle is heard, and part of the ceiling is blasted away, allowing Mega Man and Dr. Light to also escape. As the two watch the castle collapse from a distance, their mystery savior is revealed to be the real Proto Man, who quietly slips off unnoticed.
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