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Microsoft Flight Simulator 98
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==Gameplay== ''Flight Simulator 98'' (version 6.1) is generally regarded as a "service release", offering minor improvements, with a few notable exceptions: The simulator now also featured a helicopter (the [[Bell 206|Bell 206B III JetRanger]]), as well as a generally improved interface for adding additional aircraft, sceneries, and sounds. Other new "out of the box" aircraft included a revised [[Cessna 182]] with a photorealistic instrument panel and updated flight model. The primary rationale for updating the 182 was [[Cessna]]'s return to manufacturing that model in the late 1990s. The [[Learjet 45|Learjet Model 45]] business jet was also included, replacing the aging [[Learjet 35]] from earlier versions. The Dynamic Scenery models were also vastly improved. One of the most noticeable improvements in this version was the ability to have independent panels and sounds for every aircraft. A major expansion of the in-box scenery was also included in this release, including approximately 45 detailed cities (many located outside the United States, some of which had been included in separate scenery enhancement packs), as well as an increase in the modeled airports to over 3000 worldwide, compared with the approximately 300 in earlier versions. This major increase in scenery production was attributable partially to inclusion of the content from previous standalone scenery packs, as well as new contributions by MicroScene, a company in San Ramon, California who had developed several scenery expansions released by Microsoft. The scenery files for ''[[FS95]]'' are forwards compatible with ''FS98''.<ref name="cgw"/> This release also included support for the [[Microsoft Sidewinder]] Pro Force Feedback joystick, which allowed the player to receive some sensory input from simulated trim forces on the aircraft controls. This was the first version to take advantage of 3D-graphic cards, through Microsoft's [[DirectX]] technology. With such combination of hardware and software, FS98 not only achieved better performance, but also implemented better haze/visibility effects, "virtual cockpit" views, texture filtering, and sunrise/sunset effects.
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